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Most likely compatibility is more stable across clients GPUs aren't universally supported by browsers or available on client devices, and implementing a user-a
by AndrewKemendo 3y ago
Most likely compatibility is more stable across clients
GPUs aren't universally supported by browsers or available on client devices, and implementing a user-agent/telemetry based response adds overhead.
- theschwa 3y agoBut,I believe this is being used for his Use.GPU project, which requires not just GPU support, but the latest WebGPU support.