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This is cool, I've been thinking of how this could be applied to turn based games, for example RPG combat. I have read about commercial "balancing" tools but ne
by sehugg 15y ago
This is cool, I've been thinking of how this could be applied to turn based games, for example RPG combat. I have read about commercial "balancing" tools but never about a wholly computer generated system.
- mtrc 15y agoThere was a great AIGameDev.org article recently about evolution being used to balance a tower defence game.