3 ms·
Nobody cares about 99.999% uptime of an open source game. Nobody needs a sub-second convergence time of 99.999% of existing companies' networks. A couple of min
by allarm 3y ago
Nobody cares about 99.999% uptime of an open source game. Nobody needs a sub-second convergence time of 99.999% of existing companies' networks. A couple of minutes of downtime is non-issue.
> Maintaining the server
You make it sound like it's a problem. It is not.
- mynameisvlad 3y agoOh yes, a random person on HN says something is a non-issue so their word must be gospel. Definitely. I explained exactly what needs to be maintained and why that’s a lot of work. You are free to disagree, but just saying “trust me bro” is not a compelling argument. Have you ever maintained your own server? Or even tried? It’s not nearly as easy as you clearly think it is.
- allarm 3y agoOh, I remember you. This amount of hostility to the world is difficult not to notice. So at least you're not a rando here. Clearly a name to remember. > It’s not nearly as easy as you clearly think it is. Dunno, I'm 20+ years in the industry. It's not easy, though it's just a skill. You can hire a person who would do that for you. It's not necessary to make it look like a wizardry. It's just a skill. I offer counseling if you're struggling with the basics. For you personally it would be 200% extra though. I don't like unnecessary rude people.
- mynameisvlad 3y agoIf you think hiring a person to manage this is cheaper than the setup they have, or even remotely reasonable for a volunteer project, then there’s nothing more to discuss. That is in no way shape or form grounded in reality.
- allarm 3y agoI think I know a bit more about this particular problem than a (senior) software developer. Infra management is my profession, which I've been doing for decades. The conversation might have been more interesting if you hadn't been so rude initially.
- deleted 3y ago[deleted]
- mynameisvlad 3y agoThis conversation might have been more interesting if your point was anything but "it's easy, trust me bro", which you continue to do. Waving credentials around and proposing solutions not remotely feasible for the problem at hand generally does not sway people nor provide for interesting discussion.
- allarm 3y agoI don’t owe you anything. I don’t engage in discussions with ignorant jerks. Simple life goals.
- 0cf8612b2e1e 3y agoAnecdotally, I can report that Steam has significantly less than 99.999% uptime. Friends have reported similar for Xbox and PlayStation services. At least in the case of Steam, they print money and can still struggle to keep the lights running.
- allarm 3y ago> less than 99.999% uptime And that's completely fine. Nobody will die if gaming service has donwntime slightly (or considerably) longer than 5 minutes/year.
- 0cf8612b2e1e 3y agoTotally agree. Just as a point of reference that a professional service with significantly stronger uptime targets fails to meet these unrealistic expectations. For an open source game with volunteer resources, it is not reasonable to expect anything more. Edit: I would go so far as to say they could even have a weekly “patch Wednesday” where the expectation is set that there would be an hour of downtime.