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The Xbox 360 ran on a triple-core PowerPC. It was not an x86 architecture, and would have required an emulator to run x86 Windows 7. I also never owned one. h
by chasil 3y ago
The Xbox 360 ran on a triple-core PowerPC.
It was not an x86 architecture, and would have required an emulator to run x86 Windows 7. I also never owned one.
https://en.m.wikipedia.org/wiki/Xbox_360 https://en.m.wikipedia.org/wiki/Xbox_360
Windows NT 4 had a POWER port. This was discontinued when Windows 2000 arrived. If Microsoft wanted to release another version for POWER, they could easily do so.
https://en.m.wikipedia.org/wiki/Windows_NT https://en.m.wikipedia.org/wiki/Windows_NT
"Windows NT 3.51 added support for the PowerPC processor in 1995, specifically PReP-compliant systems such as the IBM ThinkPad Power Series laptops and Motorola PowerStack series; but despite meetings between Michael Spindler and Bill Gates, not on the Power Macintosh as the PReP compliant Power Macintosh project failed to ship."
- LarsDu88 3y agoThe best way to get information online is to say the wrong thing. Kudos for enlightening me on this topic!
- chasil 3y agoActually, Sony and Nintendo were also on POWER at this stage. Sony ran a particularly exotic variant, the "Cell" processor; this used a single POWER core that was tied in a ring architecture to several specialized coprocessors. https://en.wikipedia.org/wiki/Cell_(processor) https://en.wikipedia.org/wiki/Cell_(processor) For the next generation of consoles, AMD's integration of ATI graphics onto a single die CPU/GPU/APU proved irresistible, and both Sony and Xbox switched to AMD x86 variants. The Nintendo Switch adopted the Nvidia Tegra ARM architecure. IBM essentially had one generation of consoles. I don't know why they didn't fight harder for this market.