5 ms·
Mineral patches are farther apart, but much richer. The starting patches will have a few thousand units, ones that require a train ride to get to will have mill
by sbierwagen 3y ago
Mineral patches are farther apart, but much richer. The starting patches will have a few thousand units, ones that require a train ride to get to will have millions of tens of millions. https://www.youtube.com/watch?v=rqJ3Vx6tdbc https://www.youtube.com/watch?v=rqJ3Vx6tdbc
One build style has you rushing to decent weapons, then walking far from spawn to set up your main base, so you don't have to bother with trains to get up to rockets. (The patches are randomly placed and don't have exclusion zones, so it's not impossible to see a 10M iron, copper, coal and oil all next to each other.)
- Dylan16807 3y agoI will note that getting to the rocket launch stage only requires 3-5 patches outside the starting area and you can very easily reach that with belts. Trains are for going big or simply because you like them.
- mcv 3y agoI simply like them. I always play a train world, rush train tech, and have my trains handle everything. Much more fun than belts.
- BlueTemplar 3y agoThis RSO is specifically a mod that uses its own resource generation system. (Also incompatible with map preview !)