4 ms·
Are you using txt2img with the vanilla model? SD's actual value is in the large array of higher-order input methods and tooling; as a tradeoff, it requires more
by orbital-decay 3y ago
Are you using txt2img with the vanilla model? SD's actual value is in the large array of higher-order input methods and tooling; as a tradeoff, it requires more knowledge. Similarly to 3D CGI, it's a highly technical area. You don't just enter the prompt with it.
You can finetune it on your own material, or choose one of the hundreds of public finetuned models. You can guide it in a precise manner with a sketch or by extracting a pose from a photo using controlnets or any other method. You can influence the colors. You can explicitly separate prompt parts so the tokens don't leak into each other. You can use it as a photobashing tool with a plugin to popular image editing software. Things like ComfyUI enable extremely complicated pipelines as well. etc etc etc
- nomand 3y agoIs there a coherent resource (not a scattered 'just google it' series of guides from all over the place) that encapsulates some of the concepts and workflows you're describing? What would be the best learning site/resource for arriving at understanding how to integrate and manipulate SD with precision like that? Thanks
- kouteiheika 3y ago> What would be the best learning site/resource for arriving at understanding how to integrate and manipulate SD with precision like that? Honestly? Probably YouTube tutorials.
- TeMPOraL 3y agoJaysus. I'm going to sound like an entitled whiny old guy shouting at clouds, but - what the hell; with all the knowledge being either locked and churned on Discord, or released in form of YouTube videos with no transcript and extremely low content density - how is anyone with a job supposed to keep up with this? Or is that a new form of gatekeeping - if you can't afford to burn a lot of time and attention as if in some kind of Proof of Work scheme, you're not allowed to play with the newest toys? I mean, Discord I can sort of get - chit-chatting and shitposting is easier than writing articles or maintaining wikis, and it kind of grows organically from there. But YouTube? Surely making a video takes 10-100x the effort and cost, compared to writing an article with some screenshots, while also being 10x more costly to consume (in terms of wasted time and strained attention). How does that even work?
- orbital-decay 3y agoHow does anyone keep up with anything? It's a visual thing. A lot of people are learning drawing, modeling, animation etc in the exact same way - by watching YouTube (a bit) and experimenting (a lot).
- TeMPOraL 3y agoPicking images from generated sets is a visual thing. Tweaking ControlNet might be too (IDK, I've never got a chance to use it - partly because of what I'm whining about here). However, writing prompts, fine-tuning models, assembling pipelines, renting GPUs, figuring out which software to use for what, where to get the weights, etc. - none of this is visual. It's pretty much programming and devops. I can't see how covering this on YouTube, instead of (vs. in addition to) writing text + some screenshots and diagrams, makes any kind of sense.
- washadjeffmad 3y agoThis isn't for Stable Diffusion, but I wanted to provide a supplemental to my comment: https://kaiokendev.github.io/til https://kaiokendev.github.io/til This is the level we're generally working at - first or second party to the authors of the research papers illustrating implementations of concepts, struggling with the Gradio interface, things going straight from commit to production. It's way less frustrating to follow all of the authors in the citations of the projects you're interested in than wasting your attention sorting through blogspam, SEO, and YT trash just to find out they don't really understand anything, either.
- TeMPOraL 3y agoThank you. I was reluctant to chase after and track first-party research directly, or work directly derived from it, as my limited prior experience told me it's not the most efficient thing unless I want to go into that field of research myself. You're changing my mind about this; from now, I'll try sticking close to source.
- 3y ago
- rwiggins 3y agoI have found http://stable-diffusion-art.com http://stable-diffusion-art.com to be an absolutely invaluable (and coherent) resource. It's highly ranked on Google for most "how to do X with stable diffusion" style searches, too.
- bavell 3y agoComfyUI is a nice complement to A1111, the node-based editor is great for prototyping and saving workflows.