3 ms·
After playing Ultima III and IV on an Apple as a kid I really wanted to learn enough to program games like that. Unfortunately, I simply wasn't smart enough to
by dekhn 3y ago
After playing Ultima III and IV on an Apple as a kid I really wanted to learn enough to program games like that. Unfortunately, I simply wasn't smart enough to understand the subtle details of Apple IIe machine language, graphics, and audio programming at the time, and by the time I knew enough, computers had gotten so much better than Doom and Quake were setting new standards for 3D graphics (at which point I also wanted to write a Quake clone).
See also:
https://www.6502workshop.com/2016/12/origins-of-nox-archaist.html https://www.6502workshop.com/2016/12/origins-of-nox-archaist...
and I think there's a site where the full disassembled/explained source code for Ultima III or IV is available.