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There was a thread about "why is async in Rust useful" because it's not better for latency or throughput, and essentially the answer was "because you can't canc
by camgunz 3y ago
There was a thread about "why is async in Rust useful" because it's not better for latency or throughput, and essentially the answer was "because you can't cancel threads immediately". If you need that, you need an event loop (async). If not, threads are the best and always have been.
- hdjfndnrldn 3y agoI started using rust before async and I think they really screwed the language with it. And mainly it is because it is all or nothing. It is a terrible design that we are now stuck with...