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To expand on this, it seems like the majority of people I know actually prefer consuming media on small screens, especially if I include people under 20 in that
by pr0zac 3y ago
To expand on this, it seems like the majority of people I know actually prefer consuming media on small screens, especially if I include people under 20 in that assessment.
On top of that so far VR only offers a bigger screen and can’t actually produce high fidelity images. My 4K TV has more pixels and produces a clearer picture with more detail and resolution. Only offering bigger doesn’t feel like a good selling point or revolutionary change.
I think unique games like Beatsaber (which I fucking love and play regularly) are an example of a completely new use case unlocked as a possibility because of VR but those are only compelling to a small percentage of people. VRs big problem is it hasn’t found a similar completely new experience that’s not just a new way to do existing things moderately better (often only in a some areas while being worse in others) and is actually compelling to a large audience. Until it does the potential audience is going to remain small.
- adverbly 3y ago> Beatsaber That's what I'm talking about - this is a clear use case. Another example I can think of would be remote surgery. You're exactly right though - the big problem is that it hasn't found the killer app yet. Something will probably materialize eventually, but it's not clear yet.
- mrguyorama 3y agoBut Beat Saber is not fundamentally different from DDR.