3 ms·
The wasm implementation is too slow for mainstream adoption. It also has to decode the image to a format supported by Chrome, which means you lose a lot HDR ab
by themerone 3y ago
The wasm implementation is too slow for mainstream adoption.
It also has to decode the image to a format supported by Chrome, which means you lose a lot HDR abilities. JpegXL can go to 32bit, but the supported formats max out at 12.
- sitkack 3y agoBetween WebGPU and WasmSIMD, I think much could be done to make it performant enough.