3 ms·
It drops a few frames on my iPhone Xs. Even then it feels very responsive; I can be confident that it'll respond to my next touch right away. That makes it much
by solarkraft 3y ago
It drops a few frames on my iPhone Xs. Even then it feels very responsive; I can be confident that it'll respond to my next touch right away. That makes it much better than most UIs I know, well done! Especially the expand/contract animations feel great.
- kaliszad 3y agoThank you for the feedback. iOS is unfortunately a tough platform to do web development for. There is something really bad going on in terms of memory consumption when rendering HTML/CSS - we had to convert a lot of the rendering to canvas to mitigate. In any case, sometimes the browser will exhaust more memory than some rather low limit and kill the page. The limit is different depending on what else is going on in iOS too. There is to the best of our knowledge no effort to notify the running web application using some kind of event so we cannot react programmatically to such situation (e.g. by switching to lower resolution rendering).