4 ms·
That's a fair point, but I still feel like the sales pitch is lackluster. I only know 1 person with one of these (or who talks about it), despite being surround
by danpalmer 3y ago
That's a fair point, but I still feel like the sales pitch is lackluster. I only know 1 person with one of these (or who talks about it), despite being surrounded by high earning tech workers.
On the other hand when I think back to the Apple Watch launch, despite early models not selling that well compared to other Apple devices I remember plenty of friends having them.
- chaostheory 3y agoMy guess as to why there aren’t more in-store demo units is because of the need for space and staff onsite for a smooth demo. Unlike Apple, meta only has one storefront. The issue of cleanliness also calls for the need for onsite staff The best they could do is subsidize the cost which they have done multiple times in the past. The lowest price for a Quest 2 that I’ve seen is $229
- nomel 3y ago> The issue of cleanliness also calls for the need for onsite staff I'm not sure why this is being downvoted. As anyone who actually tried to demo a quest 2/pro knows, this was absolutely true, and still is true [1]. During covid, there were no in-store demos that I could find for the Pro or Quest 2, in my city of millions. One large chain advertised demos, but it was by appointment, and not one within 100 miles actually went through with it. Now, with COVID restrictions gone, the locations are far between, and require assisted demos, because you can't really leave a VR headset tethered to a counter and not have something break. The only reliable way to try was to buy it and return it. See all of the subreddits for how widespread this behavior was. I think the real issue is that HL: Alyx is an extreme outlier in quality, in VR gaming, which isn't good.
- pantalaimon 3y agoThere aren’t just that many exciting games for the platform. There are a hand full of impressive titles, but they tend to be short and eventually get boring. There are just so much more constraints to get an immersive experience right.
- philjohn 3y agoWhich is why I tend to use my Quest 2, and now Quest Pro using Oculus Link for Sim Racing - it's a game changer, and very sticky. For untethered, I tend to stick to fitness apps, which is a surprisingly fun way of staying in shape, and beats the boredom of the gym.
- brainbag 3y agoWhat are your favorite fitness apps?
- seanmcdirmid 3y agoNot parent, but I mostly stick to FitXR and BeatSaber. I wanted to give supernatural a try, but the whole give up a credit card in the app when the headset already has one is too shady. I haven’t tried as many as I wanted to (like the bullet one) since I’m pretty happy with my routine.
- philjohn 3y agoYep - beat saber is a surprisingly good cardio workout, especially some of the tracks where you're having to squat lots.
- seanmcdirmid 3y agoI use it for warm up and cool down. I get my main cardio from FitXR, but if I’m just not feeling it beatsaber is easy to get into for some sweat at least.
- chaostheory 3y agoTotally agree about FitXR and beat saber. I tried Supernatural for a few months. It’s good if you want an instructor led workout and it looks great, but I could not justify the monthly sub Other great workout apps are synth riders, punch fit, ninja legends, creed, until you fall, pistol whip, gorilla tag, and there’s more. You’d be surprised to see what makes you sweat