28 ms·
The game is pretty basic and buggy tho.
by gumballindie 3y ago
The game is pretty basic and buggy tho.
- burnte 3y agoBuggy? Sure, no more so than any title. Basic, though? It hasn't been basic in YEARS. After the first couple major updates it got pretty feature rich FAST.
- iamjake648 3y agoThat might have been true at launch five years ago, but the amount of content is pretty insane after all of the updates they've done to the game. Haven't run into really any bugs in 40+ hours of playtime.
- saghm 3y agoI can think of a number of AAA titles from the past few years from larger studios with plenty of pugs as well...
- nerdjon 3y agoI'm sorry but have you actually played it since it launched? Or ever? I really feel like we (HN) should be better than just parroting blogs and YouTubers and be better about actually talking about something in an informed manner instead. This is the type of response I expect on steam or some other gaming site where people are incapable of making their own decisions and instead just parrot someone else.
- xk_id 3y agoNothing has proved more conclusively than crypto threads that you cannot really expect HN to be above that standard of discourse. Maybe it once was, but very few people have been spared by the polarising, indignation-fuelling, engagement maximising tactics of social media influencers.
- emptysongglass 3y agoIndeed. I'll add the proliferation of AI doomers driving actual ML researchers away to that tally. And cookie banner defenders.
- gumballindie 3y agoI mean i’ve been playing this game since its release date. Once you get past the awe at a sheer number of planets and procedurally generated “wildlife” you start to notice the game is rather empty. I really feel like we shluldnt jump straight to accusations of “parroting” and being “incapable of making their own decisions”. Out of curiosity i made my own game with planets and denser vegetation that run smoother than no mans sky and i have zero game dev experience.
- BanazirGalbasi 3y agoI have almost 70 hours in NMS, and what eventually made me stop playing was having too much to do. While it started out very sparse, it has absolutely become an exploratory sandbox that actually has stuff to do. Like any sandbox it can be repetitive at times (I need to gather X material to make component Y to complete mission/request Z) but I still felt fulfilled by most of the gameplay.