3 ms·
As opposed to a 2D Game Engine in Kotlin Working with Kotlin? Why?!?
by remon 3y ago
As opposed to a 2D Game Engine in Kotlin Working with Kotlin? Why?!?
- dwursteisen 3y agoLua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects. If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx (https://github.com/minigdx/minigdx https://github.com/minigdx/minigdx). Or other game engine: - https://littlekt.com/ https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin) - https://korge.org/ https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.) - https://libgdx.com/ https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
- cornfutes 3y agoBecause Lua is popular among game development enthusiasts? It is THE scripting language of game development. It's the language of choice by Roblox Studio.
- bodge5000 3y agoI'd say its the language of choice for game modding (which roblox pretty much is) specifically, but not game dev as a whole. In fact I'd go so far as to say its not used in game-dev enough, it seems to be greatly under-appreciated. The only engines I can think that use it are PICO-8 and Love2D.