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This is something that often gets missed in the “Why can’t Nintendo be more like Sega?” argument. Nintendo sells games from other publishers, Sega doesn’t. Oth
by gjsman-1000 3y ago
This is something that often gets missed in the “Why can’t Nintendo be more like Sega?” argument.
Nintendo sells games from other publishers, Sega doesn’t. Other publishers get mad if Nintendo can’t keep piracy on their platform under control. They send angry letters, complain to their representatives, and so forth. It’s not just (arguably) lost sales, but now you have to deal with more cheating players. To Nintendo, piracy is an embarrassment. Nintendo files DMCAs, in part, because other publishers expect them to and because only Nintendo can.
- fzeroracer 3y agoI didn't realize developers were still publishing Gamecube and Wii games. Can you share some of the newest games that have been released?
- gjsman-1000 3y agoWhat are you talking about? Every game developer licenses with Nintendo to publish to Switch. Nintendo takes about 30% royalties, which stings if their platform is insecure. Only Nintendo can make physical cartridges. Nothing with the status quo there has changed. Also, the last original Wii game was Just Dance 2020. Not joking, a Wii game was released 3 years ago.
- fzeroracer 3y agoI was specifically asking about Gamecube and Wii games, not Switch. Dolphin is a Gamecube/Wii emulator, both of which no longer have active games being released for them. Your argument might have some application if it was a Switch emulator being propped up.
- gjsman-1000 3y agoI would say it’s more about establishing legal boundaries. The Wii was the first console to use digital signatures; which would make it the first console to really invoke DMCA Section 1201 when prior consoles did not. Establishing out the gate that this tramples on 1201 could be extremely important in the future. Section 1201 is also what overrides Bleam and other prior emulator lawsuits - they didn’t have cryptographic keys protected by law flying around. Because, how long until Yuzu is on the Steam store? And if Nintendo didn’t take action for the Wii (the first one protected under the title), defending against Yuzu is much harder.
- fzeroracer 3y agoCryptographic key doesn't matter. It's covered explicitly under the exemptions listed in Section 1201. Discovering the cryptographic key using reverse engineering and using it for system interoperability is legal. They explicitly call this out: > to “circumvent a technological measure” means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner; Nintendo has no standing.
- gjsman-1000 3y agoIf only it were that easy. The EFF had long warned that the interoperability exception is legally much weaker when it conflicts with 1201 than it appears, and is (in their view) legally almost useless. “The "act" prohibition, set out in section 1201(a)(1), prohibits the act of circumventing a technological measure used by copyright owners to control access to their works ("access controls"). So, for example, this provision makes it unlawful to defeat the encryption system used on DVD movies. This ban on acts of circumvention applies even where the purpose for decrypting the movie would otherwise be legitimate. As a result, it is unlawful to make a digital copy ("rip") of a DVD you own for playback on your video iPod. The "tools" prohibitions, set out in sections 1201(a)(2) and 1201(b), outlaw the manufacture, sale, distribution, or trafficking of tools and technologies that make circumvention possible. These provisions ban both technologies that defeat access controls, and also technologies that defeat use restrictions imposed by copyright owners, such as copy controls. These provisions prohibit the distribution of "DVD back-up" software, for example. Section 1201 includes a number of exceptions for certain limited classes of activities, including security testing, reverse engineering of software, encryption research, and law enforcement. These exceptions have been extensively criticized as being too narrow to be of real use to the constituencies who they were intended to assist.“ https://www.eff.org/pages/unintended-consequences-seven-years-under-dmca https://www.eff.org/pages/unintended-consequences-seven-year... This comes up elsewhere on this Hacker News thread, because Dolphin actually does contain a Nintendo encryption key. Which makes Dolphin almost indistinguishable from, say, a DVD ripper or counterfeit DVD player, which this law was specifically designed to crush. If you want a further example, look into Apple v Psystar, where Psystar broke Apple’s DMCA 1201 locks to run macOS on unofficial hardware with “interoperability between hardware” being one of their many legal defenses. They were squashed in hearing after hearing and declared bankruptcy after having exhausted all legal options.
- wtallis 3y agoWhy are you ignoring the issue of games being re-released on newer platforms? Even if the Gamecube and Wii are more or less dead platforms, that doesn't mean the games are no longer valuable IP that the studios want protected in any way possible.
- p1necone 3y agoImo if a publisher wants to retain rights to a game, they should have to make it available for sale. If you don't provide some legal way to acquire a game for some number of years (5? 10?) it should go into the public domain (the game itself, not the related IP).
- replygirl 3y agomost games are available on amazon. popular games like rayman raving rabids for wii, motorstorm for ps3, and underground 2 for ps2 are still available new. more niche games like frequency for ps2 and older gen games like crash warped for ps1 are still available refurbished. pretty much any console game from the last 25 years that didn't totally flop is available in good condition from a major retailer. the rest are around at boutiques and on the used market. we get public domain in 70 years just like everything else, and i can't think of an argument for any game being more of a public good than works of other types like lolita, the search for animal chin, or paul's boutique.
- jrm4 3y ago70 years AFTER THE THE DEATH OF THE AUTHOR. Still sound reasonable?
- musicale 3y ago> is available in good condition from a major retailer I don't think Nintendo gets a cut of used game sales; †he first-sale doctrine should still apply.
- wtallis 3y ago> we get public domain in 70 years just like everything else, Nitpick: video games are almost always a work-for-hire, so it's 95 years after publication (or 120 years after creation, in the unusual event that publication gets delayed long enough for this deadline to expire first).
- bsder 3y agoMetroid Prime: Remastered just got released on Switch and sold a million units. Anybody who thought that was a good game is now looking for the second and third installments in the trilogy which Nintendo offically said they weren't going to develop (oops). So those are effectively only available on Dolphin/Wii. Yeah, Nintendo got caught with their pants down (Metroid Prime sold way better than they expected) and are losing future sales for every person who pulls up Dolphin and the next two Metroids.
- ksec 3y agoYou do realise the developer who develops for Gamecube and Wii, also developers for Switch, right?
- andylynch 3y agoNot surprising it was _Just Dance_ The 2019 one was the last XBOX 360 title too.
- xnyan 3y ago>Other publishers get mad if Nintendo can’t keep piracy on their platform under control Maybe, but if that mattered we would have seen the consequences already because Nintendo since the gamecube has been uniquely abysmal at anti-piracy, the worst by far of any console maker. Most recently their blockbuster game Tears of the Kingdom was playable for free for anyone with a decent video card, more than 10 days before the game was officially released. That’s not an aberration, they are just extremely bad at securing their hardware platforms. they still seem to be doing OK.
- Fgehono 3y agoSwitch was broken through a Nvidia tegra hardware bug. And Nintendo Fokus on gameplay and not doing the hardware race makes emulation much easier for current games (switch is also really old by now)
- surgical_fire 3y agoMy impression is that Nintendo doesn't really care about piracy. It doesn't seem to affect them meaningfully, and their actions to stop piracy are always in the "too little too late" fashion. I have a Switch, and I don't pirate its games because I like the company. It wouldn't be hard to do it if I really wanted to. What they really seem to care about is their brands and IPs, and seem to go after about people using those - for example, the draconian rules on streaming, shutting down Smash Bros competitions, etc. I can understand their actions. More than any other game company, Nintendo lives and dies on their brand and IPs. Sony and Microsoft are larger than their gaming divisions. Nintendo only has gaming to save itself, and their IPs are major console sellers.
- peanuty1 3y agoI think a big part of the issue may be that the Switch is extremely weak (compared to competing consoles like the PS5 and Xbox Series X) so its games can be emulated very easily.
- ZiiS 3y agoThe Switch is extreemly week vs a PS4 I don't think this is what they are competing with.
- JKCalhoun 3y agoWhat I'm hearing is that when Nintendo has to decide between its users or its publishers it is choosing the publishers.