3 ms·
I'm willing to spend a lot on VR, but Apple would have to absolutely blow everything else out of the water at that price point. I have no doubt that a lot of Ap
by sli 3y ago
I'm willing to spend a lot on VR, but Apple would have to absolutely blow everything else out of the water at that price point. I have no doubt that a lot of Apple enthusiasts will buy them, but they've certainly chosen a specific market.
You could buy a full Index kit, get the wireless upgrade for it, and then a full Vive Pro kit and its wireless upgrade, and have spent about the same amount of money.
- neural_thing 3y agoI'm willing to spend $3,000 on a device that I would want to use every day. The reason I don't spend that much on existing VR tech is that I don't want to use it.
- oblio 3y agoMost people don't have $3k of disposable income for a single non key purchase. How big even is this market, at $3k? 50 million people worldwide?
- FredPret 3y agoEven with 50 million people spending $3k, that’s still a $150b market. But there are lots more rich people in the world than that. And they will spend more than the initial cost, because they will buy apps, Apple Care, and next year some will buy version 2 of the headset.
- stocknoob 3y agoNext thing, you’ll tell me Apple wanted to charge $5k (inflation adjusted) for their new products in the 70s, and we know how that went. People simply don’t pay for new, powerful technology.
- oblio 3y agoIf you want to make it out like it was some huge success, remember IBM PC clones ruled the desktop market for decades, not Apple stuff :-)
- michelb 3y agoWhy do you think this current iteration is a consumer product? Whatever Apple comes out with, it's for developers and Youtubers.
- seanmcdirmid 3y agoI use my quest every day and if there is a better experience to be had for $3k, I would pay it. I was put off by the quest pro, it wasn’t really better (for my use case) and $1k?
- chaostheory 3y agoIn some ways, the quest pro is better. The headset is thinner and lighter. It’s much easier to mod for comfort. It has more RAM and a faster chip. Hand tracking is noticeably better. I didn’t think I would enjoy an open headset, but I like it much better than the enclosed quest 2, but that’s personal preference since I primarily use it to workout and I like having awareness of my surroundings like when I play normal flat games. I believe it’s new PCVR features like foveated rendering and desktop mirroring are also advantages over the quest 2 Surprisingly, what’s worse are the pro controllers. If you have hand tracking turned on, you will constantly lose controller tracking. Even if you turn off hand tracking, you will still lose some controller tracking in fast paced games like beat saber. I am constantly also losing haptic feedback. The original controllers are superior for gaming. You can pick up the pro from scalpers on eBay for -$800 if you don’t want to pay $1000 for retail. at $800, it feels more like a fair price.
- KaiserPro 3y agoThe screens are much much better, as is the form factor. The rest isn't much better than a quest 2.
- chaostheory 3y agoJust with the rumor that the new Apple headset is sporting an M chip, it will likely blow everything else away in terms of potential. Apple will also be focusing on everything that isn’t gaming, meaning that XR people can finally get some work done in mixed reality. Compared to other companies, they don’t like gaming. They just put up with it because of the massive revenue. Sure PCVR still might have better specs, but they’re primarily wired and that’s a huge con if you want to use VR for fitness and it kills immersion when you have to turn a lot. I’ve tried to mitigate this problem with hooks and pulleys on the ceiling. It didn’t help much and it caused additional issues. You also still can’t do serious work with most of the existing standalone or PCVR headsets. Why? Because you need a minimum PPD of 35 (where 50 PPD is retina quality). To date, HP Reverb G2 and the meta Quest Pro are around 25 PPD. Only the PCVR varjo aero is at 35 PPD, but it’s wired, costs $2000, and doesn’t come with either the $600 base station / controller combo or the $3000-$4000 PC needed to power it > You could buy a full Index kit, get the wireless upgrade for it, and then a full Vive Pro kit and its wireless upgrade, and have spent about the same amount of money. You’re not accounting for the $2000-$3000 PC needed to run an Index or Vive Pro 2. Also both headsets are wired, and both rely on base stations. While they have the best tracking accuracy, they’re a pain to set up right and they’re one more thing you have to worry about. It’s not for normal people or even the average PC gamer. If it wasn’t for the lockdowns, I wouldn’t even have had the motivation to finish setting up my base stations. Until the pandemic hit, my PCVR sets where just languishing in their boxes. Self contained tracking is the way to go for normal people and most techies The form factor for PCVR headsets is also terrible. It’s too intimidating for normal people to put a giant bucket on their faces. Even meta’s quest 2 suffers from this problem. This is yet another reason most people won’t even try modern 4th gen VR. There are more downsides I can list. I'm very familiar with them because I still own both headsets including the wireless kit for the Vive. I also own the HP Reverb, the Quest 2 and Quest Pro. As imperfect as they may be, my go to headsets are still from meta for now, mainly because of wireless which is why I’m excited for the new Apple headset
- deleted 3y ago[deleted]
- sbuk 3y agoWeeks before the original iPad was released, the very same people were speculating a starting price of $1000, this site, amongst others, collectively lost their shit. Release price? $500. I’m not saying that it will be the same this time, but equally won’t be making statements based on what at the moment is a guess, educated or not.
- cubefox 3y agoThe leaked exceptional price is also consistent with the leaked very low projected sales figure of of 900.000.