4 ms·
I do think this 8-year-old GPU really pretty out-of-date. Even if Nintendo did a lot of optimize for TOTK, it really has a low reslution and low fps(sometimes 5
by lincw 3y ago
I do think this 8-year-old GPU really pretty out-of-date. Even if Nintendo did a lot of optimize for TOTK, it really has a low reslution and low fps(sometimes 540p and 20fps).
Of couse the gameplay and art direction is the best part of a game(compared to Sony games, they has a great performance, but it's totally not fun).
However, I saw some screen records in simulator, I think that is the best which game maker want people to play: 1080P and 60FPS.
Whatever, Nintendo Games is good. But we really need a better console.
- moneywoes 3y agoIs it possible to stimulate? Do you need a beefy setup
- WithinReason 3y agoYou can emulate it on a Steam Deck
- wincy 3y agoNot at a better speed than the Switch itself. The new ASUS ROG Ally handheld seems to be the minimum you’d need to get a speed up through emulation.
- cptcobalt 3y agoLet's check back in a few months, the Yuzu devs have been making incredible progress improving performance in general, and it is not unfathomable to think that in a few months Steam Deck will be at or above locked 30fps while playing in Switch docked mode. (I already get a solid 40fps in Shrines, but those are comparatively undemanding, including on Switch)
- mrguyorama 3y agoThe switch is super easy to emulate compared to past Nintendo consoles.
- skyyler 3y agoThe only one that's difficult to emulate is the N64. Last I checked there wasn't an agreed upon project like there is for the GC/Wii and other Nintendo consoles.
- cptcobalt 3y agoWhat? I've been playing emulated N64 games with sixtyforce on my Mac without issues for years, easily since I was a kid in high school. Your assertion of a social requirement for an "agreed upon" project is false: every emulator is valid, though some have their pros and cons. If it plays the game you want to play just fine, what makes it "difficult"?
- mrguyorama 3y ago>What? I've been playing emulated N64 games with sixtyforce on my Mac without issues for years, easily since I was a kid in high school. And all those emulators use the same graphics plugin system, which only had TERRIBLE plugins until a couple years ago when angrylion and PareLLEI showed up. The RDP was always poorly emulated. Compare to Dolphin, which is an open source emulation masterpiece, and has things like ubershaders to give you both performance and emulation accuracy. For over a decade, you couldn't play through perfect dark with just a single graphics plugin unless you were cheating your way through a mission. Even Nintendo's official n64 emulators for VC are mediocre
- mrguyorama 3y agoI'm about to make your day: https://www.libretro.com/index.php/parallel-n64-low-level-rdp-upscaling-is-finally-here/ https://www.libretro.com/index.php/parallel-n64-low-level-rd... That is a software emulation of the RDP from the n64 that runs in a shader on your GPU. No more visual bugs, no more artifacts, no more perfect dark missing a visual effect that kills an entire mission, and accurate upscaling, and it actually runs very well even on cheap GPUs.
- skyyler 3y ago
- HideousKojima 3y agoIt's incredibly easy to emulate, and at much higher resolutions than the switch. There are also patches to unlock the FPS (and to fix the occasional 20 FPS throttling that the game forces) though I haven't tried them yet. I've had a few minor graphical issues, and had occasional crashes until I updated the firmware and game version, but it's working amazingly well overall. Your GPU won't matter too much, so long as you have a decently powerful CPU you should be fine.
- evantbyrne 3y agoI keep hearing that GPU doesn't matter, but I don't understand why. It uses Vulkan and OpenGL behind the scenes–wouldn't those rely heavily on the GPU?
- HideousKojima 3y agoThey do rely heavily on the GPU, but the game was designed (in terms of poly count, VRAM usage, shader complexity) for a several year old mobile GPU.