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It’s so crazy how this game continues to get significantly better and better but since they botched the release, these updates go mostly ignored
by jeron 3y ago
It’s so crazy how this game continues to get significantly better and better but since they botched the release, these updates go mostly ignored
- endorphine 3y agoDo these updates apply to PS4 as well?
- nikodunk 3y agoI bought it recently at half the launch price, played through this (now) flawlessly working game, and had a blast. It must suck to be a games publisher/developer, and have all of your users incentivized to wait.
- LegitShady 3y agoCan't blame the users when the publisher screwed up the launch. Publishers have normalized releasing broken games on launch day instead of pushing back launches to finish games. That's 100% in the publisher.
- delta_p_delta_x 3y agoThe game was published by CD Projekt S. A., and developed by its own subsidiary, CD Projekt Red. The two companies are more closely linked than any other publisher-developer subsidiary pair. The game was hyped up for almost a decade, with a trailer released in 2012, barely after The Witcher 2, and well before The Witcher 3 was released. CP2077 just spent far too much money on marketing and not enough on actually developing the game. Compared to TW3, CP2077 feels empty; the story was obviously rushed, and they had to change a lot to fit in Johnny Silverhand and Keanu Reeves. There are a lot of empty spots, the story is still rather... pointless, and there's honestly nothing to do. The game has been patched, but these have been mostly to do with bugs, balancing, graphics, and performance. It is still fundamentally broken, in my opinion, and still offers very few of the promises initially made by CDPR.
- LegitShady 3y agoSure - blame the publisher or the developer - I don't care which one. But it isn't the public's fault for having bad thoughts about a game with seriously borked launch. Devs/Publishers should know that has a permanent impact on perception of the game, and perception of the studio.
- delta_p_delta_x 3y agoFor the record, I'm agreeing with you; the hype and marketing for CP 2077 was the most intensive and pervasive campaign I have seen for a video game in a long time. The game failed to deliver on a lot of counts, and this is coming from someone who suffered through Witcher 3 at launch, running at 40 FPS on a tiny notebook with a GTX 860M. Even through these issues, that game was fun. CP 2077 just... wasn't.
- wkat4242 3y agoYet something like no man's sky happened. That couldn't have imagined a worse launch, and really they deserved it. But, they really did regain the trust of the public by adding all that was promised and more. For free. In my personal view they more than redeemed themselves. I still find it a bit boring but that's to be expected with so much RNG/Autogen. It's inherent to the type of game. But all the initial shortcuts taken have been fixed. CP2077 never bothered to do this. I love the game and the story but some parts feel ridiculously hollow and short. Like the 3 starter paths. There's so little unique content in them that I'm sure they were so heavily cut that the only reason they were kept at all is that they had already been promised. I really wish stuff like this would have been filled in after release. The subway system someone else mentioned is another example. The fast travel option we got feels like a cop out.
- LegitShady 3y agoI watched the project manager (?) of no man's sky outright lie in interviews about it for so long I don't care that they fixed it. He lied over and over and over again. I wouldnt buy anything he's associated with. It helps that its just another survival resource gathering game and I just dont care about it. CP2077 looked like something I'd enjoy. It definitely needs more content.
- PartiallyTyped 3y agoImho Eldenring is proof that if you deliver a good product, people are willing to shell out good money for it.
- tomstockmail 3y agoSimilar case for No Man's Sky.
- arprocter 3y agoI've been really enjoying Fallout 76, although for whatever reason it seems to run much better on PC than PS5 (even on a 1660S)
- haswell 3y agoIs it playable at this point? My last attempt was ~6 months ago, after many patches had been released and it was supposedly more ready than it had been before. I eventually gave up after I’d keep getting random crashes that would force me to start the current quest over. Maybe my issue was something less common, but I still have yet to experience the game that I’ve been more excited about than almost any other for quite a few years.
- jeron 3y agoDefinitely playable. I play mine on a bootcamped MacBook 16” and it runs really well @ 1080p
- juliusgeo 3y agoI had a similar experience playing it a few months ago—I bought it on steam so it had all the patches, but I got stuck on this one mission where it would refuse to spawn the entrance to the next part of the quest. I spent a few hours googling trying to figure out what was going on, and then I gave up. It’s such a beautiful game, and has a lot of potential, but it is definitely not as stable as any other major AAA game I’ve played in the last 10 years. I would also get random crashes if I enabled raytracing (despite having an RTX card).
- Rooki 3y agoIs this in the Imperial Mall quest in Pacifica? Have to hack into a van or something, then talk to some Netwatch guy? A quest trigger bugged there for me as well last week, there was a door that should be open that wasn't, had to reload an earlier autosave and replay for it to trigger properly. Other than that one large bug, the game has been great, little bit of jank but no worse than say, Skyrim without the community bug patch. I only purchased it in the last steam sale so missed all the rough stuff.
- juliusgeo 3y agoI think it might have been that? It was in one of the first missions. I agree though on your other points--my experience playing the game up until that point was quite good, hence why I spent hours trying to get past the issue.
- drexlspivey 3y agoThey yanked a ton of features from their 48-minute demo released in 2018 to make the release date which they never bothered to add back
- EA-3167 3y agoMy biggest issue with the game at launch was that the place felt empty, like a giant city with nothing going on. Has that changed at all?
- jmuguy 3y agoNo, not really. I’ve enjoyed playing again after being let down at launch but these sort of larger/ feature type issues were never addressed. Like they couldn’t even add back in the subway system you see stations for. I think if you can accept the game for what it is, it’s worth checking out. But it will never be anything like what was promised.
- ehnto 3y agoI hear this criticism a lot, I imagine it is different for everyone but what do you think is missing in comparison to other games? For me it feels alive but like a diorama. You can't really interact with much, so once you stray from quests you really haven't got much to do. Obligatory mention to check if you have "HDD Mode" disabled, with it enabled it reduces the NPC and vehicle count and variety. The game is also huge with day/night cycles, so there are times and places that have few NPCs.
- magicalhippo 3y ago> For me it feels alive but like a diorama. This is one of the things that Oblivion and Skyrim did really well. You're just walking around randomly in a forest, see a small cabin, go to investigate, oh hmm some notes mentions a basement, but where? Oh there's a hidden door? Wut? A giant cave system, full with backstory notes of some guys trying to revive some old monster?! This happened to me like 15 minutes into the game, and I spent a good hour or more (lost track of time) exploring the caves and fought the monster at the end. You'd just stumble over these non-trivial quest locations, and for me that's something I've not really felt in other games. Almost all just confine you to the narrow path.
- selimthegrim 3y agoMany many shareware 90s games would like a word with you.
- Cloudef 3y agoBecause the game still looks boring
- onli 3y agoAs a fan of games like Deus Ex and Witcher, Cyberpunk was the best game I ever played. And it's perfectly playable now (on PC under Linux).
- ehnto 3y agoIt is still getting onto the daily playercount leaderboard for Steam regularly, which is impressive for a single player game. I don't think it is as unpopular as people think, it has just left the games media bubble.
- nerdjon 3y agoThis could be said for many many games. Especially given how incentivized youtubers, news (basically blogs) sites, twitter, etc are all encouraged to be negative or at least drum up controversy for clicks. I know for me I played Cyberpunk at launch and loved it, ran into a few bugs but it was nothing show stopping for me. But I was also playing on an Xbox Series X so I know I missed out on the issues with the old consoles and PC. Edit: Just to be clear the game had major issues, it was enough to Playstation to delist it. But the actual state of reality and what it appears to be based on youtube and similar is not the same.
- ehnto 3y agoI also had no showstopping issues at launch, I played on a decent spec PC. I have seen how it played on last gen consoles though, and I get why people were mad. 100% agreed on what you might call the youtube hate-sphere. So often it influences my friends and I have a really hard time convincing them to actually play things and see for themselves, instead of parroting negativity from YouTube. The gaming community has become really bad for mob mentality, and actively bullying based on bad information. It can be a very antagonistic environment.
- nerdjon 3y agoIt really is just so bad for the industry. The number of times I will be in a conversation about a game I have played and someone will confidently say the game sucked because of XYZ. But if you ask if they ever played it, of course not. They got their opinion from YouTube. And I get it games are not cheap (however I will argue that even shorter single player games on a cost per hour is still one of the cheapest sources of entertainment out there). It is almost as if gamers view gaming as a winner take all situations. But for some reason gamers keep contributing to it and we have sites like IGN that just keeps fanning it with their “console wars” and other crap.
- yieldcrv 3y agoafter the netflix show it got wildly popular the bigger issue is that a lot of guides and reviews and forum posts about issues are still from 2020 and its not even the same game so even of people that like the game its this whole bifurcated community
- dharma1 3y agoCompleted the game straight after it came out, fantastic game. Think they could make a killing making it multiplayer, but doesn’t look like it’s happening. Didn’t they announce they’re switching to UE5 for future games and not developing their own game engine further? Has that now changed?
- cubefox 3y agoI think they said they switched to Unreal Engine 5 for "The Witcher 4".
- haunter 3y ago> this game continues to get significantly better and better Maybe the graphics and the technical side but it’s still not what it was promised. Sure I enjoyed it as a one off action game but it’s not the genre defining open world RPG they were hyping up for years. They can fix the technical problems, but “fixing” the story, characters, the quests, the world itself not gonna happen.
- dtx1 3y agoHaving played through it and having recently realized how many more different ending there are, I found the story and characters to be genre defining. There have been story lines that have troubled me, made me think, deeply surprised me and that I enjoyed thoroughly and I'm looking forward to my next play through, probably when the official development has seized but with lots of small mods. To be fair, I waited till it was stable enough and most the issued had been fixed (/r/patientgamer) but after that it has become the game of the decade for me that is as genredefining as half life or deus ex were.
- Suzuran 3y agoThere's no point in looking at any updates. It is my understanding that even though it was found that malicious actors had commit access during development, no source code audit was conducted. Since it can't be proven that said malicious actors didn't commit malware prior to release, it must be assumed the game contains malware and therefore cannot be safely installed or played.
- red-iron-pine 3y ago> It is my understanding that even though it was found that malicious actors had commit access during development, no source code audit was conducted. Since it can't be proven that said malicious actors didn't commit malware prior to release, it must be assumed the game contains malware and therefore cannot be safely installed or played Extraordinary claims require extraordinary evidence. Source me plz.
- Suzuran 3y agoThis is not an extraordinary claim - It was widely covered in the press. Even cursory google searching should find plenty of stories - Here's one picked randomly: https://kotaku.com/cd-projekt-red-confess-hack-severity-while-everyones-di-1847074826 https://kotaku.com/cd-projekt-red-confess-hack-severity-whil... The attackers had full access to version control servers and therefore the ability to directly modify the versioned code without going through a normal commit process, giving them effectively unrestricted commit access. The source code for many CDPR properties was later sold by the attackers.