2 ms·
I was recently egged into digging up hard numbers on this subject. Here's my post: http://www.reddit.com/r/gaming/comments/p4lrj/paradox_interactive_developer_
by corysama 15y ago
I was recently egged into digging up hard numbers on this subject. Here's my post: http://www.reddit.com/r/gaming/comments/p4lrj/paradox_interactive_developer_24fps_is_fine_for/c3n3oto http://www.reddit.com/r/gaming/comments/p4lrj/paradox_intera...
Short version: Min to simulate motion:~10Hz. Min to stop noticing flicker:~60Hz. Diminished returns on immersion:~72Hz. Limit on ability to flick your eyes and still see temporal aliasing:~2000Hz