3 ms·
It was 30% from the beginning. By definition, it was the same cut throughout, not more.
by pb7 4y ago
It was 30% from the beginning. By definition, it was the same cut throughout, not more.
- deleted 4y ago[deleted]
- MBCook 4y agoRight. I had never thought about it but I wonder if this is why they’ve never tried to raise rates. It would certainly be a PR nightmare. But would it also immediately open them up to the “iOS monopoly abuse” case so many think this case was/wanted it to be?
- illiarian 4y agoPeople are also forgetting it was better than the status quo at the time (IIRC 70% cut to telecom companies)
- heavyset_go 4y agoYou could run whatever apps you wanted on phones.
- pjmlp 4y agoNope, on J2ME and Symbian phones, unless you had a developer kit, you would run what the telecom provider made available on their stores, reachable via WAP or SMS download links.
- seventhtiger 4y agoNo it was just continuing the status quo. Apple explicitly said they used Valve's Steam as a reference for monetizing a digital app store.
- illiarian 4y agoAs far as mobile app stores went Valve's model wasn't the status quo. However, Valve showed that what they were doing was working.