4 ms·
I think this is exactly right. The next step is generated meshes/textures and generating entire worlds. You can do generation in a smart way so that performance
by WithinReason 3y ago
I think this is exactly right. The next step is generated meshes/textures and generating entire worlds. You can do generation in a smart way so that performance is not an issue. Predict what you will need before you need it. Generally you would almost never need to generate an 8K texture from scratch, you would generate it from a 4K texture you already generated earlier, which would be much faster. You could have specialised asset generation HW on a GPU.