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The .kkreiger devs really showed how far you can go to reduce download size: https://en.wikipedia.org/wiki/.kkrieger https://en.wikipedia.org/wiki/.kkrieger h
by RajT88 4y ago
The .kkreiger devs really showed how far you can go to reduce download size:
https://en.wikipedia.org/wiki/.kkrieger https://en.wikipedia.org/wiki/.kkrieger
https://www.youtube.com/watch?v=ya_MUKc343U https://www.youtube.com/watch?v=ya_MUKc343U
It is dated, but looks pretty good by 2004 standards.
- thequux 4y agoWhile I'm all for reducing download sizes, perhaps lekktor[1] is a bridge too far. [1]: https://fgiesen.wordpress.com/2012/04/08/metaprogramming-for-madmen/ https://fgiesen.wordpress.com/2012/04/08/metaprogramming-for...
- Dylan16807 4y agoSure. Focus on the procedural textures and see where that gets you.
- spatulon 4y agoNote that one of the .kkreiger devs (ryg aka Fabian Giesen) works at Epic Game Tools on the Oodle compressors mentioned in OP's post.