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I really want to see someone make a renderer that can work on compressed textures. No need to decompress if you can just read the data on the fly.
by adgjlsfhk1 4y ago
I really want to see someone make a renderer that can work on compressed textures. No need to decompress if you can just read the data on the fly.
- aappleby 4y agoRenderers have been using compressed textures for literal decades. Not JPG, alas, because the compression formats have to support random access to individual texels.
- corysama 4y agohttps://www.reedbeta.com/blog/understanding-bcn-texture-compression-formats/ https://www.reedbeta.com/blog/understanding-bcn-texture-comp... BC1-5 have been standard practice since before the original XBox. I think when people here are talking about "uncompressed assets" they mean "not applying variable-rate zip style compression on top of BCn compression."
- tmilard 4y agoI use this one. Web compliant. https://www.babylonjs.com/ https://www.babylonjs.com/