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Neat, I love these tiny rendering projects! The original Nintendo DS also had two ARM cores (33MHz and 66MHz IIRC). People made some amazing things, including
by tiedieconderoga 4y ago
Neat, I love these tiny rendering projects!
The original Nintendo DS also had two ARM cores (33MHz and 66MHz IIRC). People made some amazing things, including a Portal clone:
https://www.gamebrew.org/wiki/Aperture_Science_DS https://www.gamebrew.org/wiki/Aperture_Science_DS
- bstrobl 4y agoThe Portal clone is definitely dope. Thanks for pointing it out!
- monocasa 4y agoTo be fair, it also had lots of dedicated 2D and 3D graphics hardware.
- ginko 4y agoThere's also a handful 3D tech demos for the GBA. That one's only got 2D hardware and a single 16MHz ARM7TDMI. https://www.youtube.com/watch?v=UFmhpZ4A1mQ https://www.youtube.com/watch?v=UFmhpZ4A1mQ
- phire 4y agoBeyond the tech demos There are dozens published 3D games. The most impressive is the GBA port of Driv3r. More or less stripped down Grand Theft Auto 3 style sandbox game, squashed down onto the GBA. Driv3r Video: https://www.youtube.com/watch?v=xXq3jH8TQNo&t=32s https://www.youtube.com/watch?v=xXq3jH8TQNo&t=32s History/showcase of various 3d GBA games: https://www.youtube.com/watch?v=79fgH08z6xs https://www.youtube.com/watch?v=79fgH08z6xs
- lostgame 4y agoThe cores were also ARM7 and ARM9, respectively. IIRC, the ARM7 one was essentially identical to the ARM7 used in the GBA, and was used for the GBA backwards compatibility mode on the original DS/lite.