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Counterpoint to the "but I have a PS5 for that": if you develop video games or work in CAD every day, Macs just aren't a sensible option. Regarding recording s
by hammyhavoc 4y ago
Counterpoint to the "but I have a PS5 for that": if you develop video games or work in CAD every day, Macs just aren't a sensible option.
Regarding recording studios, PCs are generally kept in a machine room away from everything else.
Great that it works for you, but for a lot of creative industries, the Mac doesn't make sense in 2023.
- amelius 4y agoI'm really curious what is holding CAD companies back to port their software to the Mac?
- hammyhavoc 4y agoThis is a great question that people were asking even 15-20 years ago, likely even before then too, but it was before my time in asking it. Essentially, the demand for CAD on Mac just isn't high enough to justify it, especially when anybody serious about CAD wants the absolute cutting edge of hardware, and the ability to expand upon it as soon as the rest of the industry is able to take advantage of the latest GPU. Being competitive is everything. It's never been a case of software needing to be ported. Some CAD apps have come and gone on Mac, but the demand just isn't there in terms of sales to make it worthwhile. That's not to say that there aren't CAD apps on Macs, there are, but the big boy industrial toys are elsewhere. Keep in mind we used to run Parallels and Bootcamp in the '00s to get Windows software on Macs!
- TylerE 4y agoPlus the dominant platform (Soludworks) is totally built using MS UI libraries… ribbon, etc.
- andromeduck 4y agoI thougt autocad was ported to M1?
- TylerE 4y agoNo one uses autocad anymore. It's as relevant to the modern CAD world as MS Basic is to us. Even the architects have moved on to stuff like Revit.
- TylerE 4y ago(Like, to further clarify, when I did my Engineering Technology degree, we were trained on AutoCAD (But also 3D Cad), and it was obvious then that autocad was antiquated and was soon to be abandoned en masse. This was in 2004.
- terafo 4y agoI'd assume their rendering enigne is written for single API, such as OpenGL or Vulkan. Porting it to metal would be quite large project.
- TylerE 4y agoYea, I’m aware how recording studios work. Those of us making amateur recordings at home don’t always have the luxury.