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Thanks! It didn't cross my mind to add IDE information. (I don't use an IDE, which may be a mistake. I want to give IntelliJ IDEA a serious try.) I'll be hones
by networked 4y ago
Thanks!
It didn't cross my mind to add IDE information. (I don't use an IDE, which may be a mistake. I want to give IntelliJ IDEA a serious try.) I'll be honest: I probably won't add this information. Sorry. N projects × M IDEs is a sizable number of fields to keep accurate by hand, and I've learned this kind of maintenance is best avoided.
I have tried https://github.com/dotnet-script/dotnet-script https://github.com/dotnet-script/dotnet-script. It seemed like it could not download dependencies when you ran the script, only reference already installed dependencies. At that point I stopped and did not add it to the list, since it would not qualify. I may have been wrong. I have a mental note to look at it again.
I'll see what F# does. It may work differently from how I understood dotnet-script to work. (It isn't the criterion for inclusion, but as someone who enjoyed writing Standard ML and not so much Haskell, I am actually interested in F#.)
- IshKebab 4y agoYeah fair enough. Based on my experience anything that's a third party tool won't have IDE support and is really a bit useless. Even Deno is slightly annoying because it obviously conflicts with the official Typescript IDE support, so at least in VSCode you have to enable it on a workspace-by-workspace basis. And I've had one project where I had "normal" NPM-based Typescript and a Deno script, and it just doesn't work. F# support looks really interesting though; I'm definitely going to check it out.
- networked 4y agoI was wrong about dotnet-script: it does download dependencies. (Which makes more sense than the alternative. It would need a good reason to not copy this feature from F#.) I have added C# and F# to the list.