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I'm not going to downvote you (disagreement isn't any cause for a downvote) but what you're saying still rubs me the wrong way. Yeah, Zynga's success does show
by billpatrianakos 15y ago
I'm not going to downvote you (disagreement isn't any cause for a downvote) but what you're saying still rubs me the wrong way. Yeah, Zynga's success does show that distribution counts for the majority of gaming success but you say it like what they're doing is okay. That came off to me like "Yeah they steal, but whatever it's the distribution that counts anyway so it doesn't matter who they rip off". At least that's what I heard. Is Zynga really deserving of what they have? I don't care how much logic and economics you throw at the issue, we're dealing with people here. People aren't markets, margins, profits, distribution channels or anything else. They're flesh and blood and what Zynga does is not okay. The guys who they're ripping off are the ones deserving of all the money Zynga is making off them.
This doesn't just indicate that great game design takes a back seat to distribution, it promotes the idea that the fine line between plagiarism and inspiration doesn't exist and that they're one and the same. Businesses that operate like Zynga aren't new but what's new, at least to me, is seeing such a business, despite the criticism it gets, become such a media darling. They had Pinkus on the Today show or some other morning show the other day making him look like he's some genius mythical Zuckerberg type. Businesses with the rip off model are often successful as there's a sucker born every minute but I've never seen one get praise like Zynga as if they're doing something that's one iota innovative.
- chii 15y agoCloning a game idea is totally valid form of doing business. No one gets to have a monopoly on an idea (i m also against patents). Distribution (or more correctly, marketing and operations) is one of the more difficult, non-game-design related problems a gaming company faces, and all else equals, the company that profits is the one that can scale. I feel like you are just critizing zynga simply because they got successful based on game ideas that others have failed to profit from. I don't see that as a problem - this is what nature intends, and the fittest survive. Those who makes the money deserves it.
- billpatrianakos 15y agoI'm not arguing validity. Yeah, it's valid, no one really committed a crime here but what they do is shady. It's clear as day. They look for what's successful, clone it, and profit from someone else's idea. Zynga got where it is today by luck. From the beginning they copied - practically plagiarized and do an awful job of hiding it - other successful games for profit. Any other one of those game developers could have been as successful as Zynga (and perhaps they might not be rip off artists thereafter) but because Zynga got the resources others didn't they gained success they didn't deserve. I liken it to economic classes in a way. The smart poor kid doesn't really have as much social mobility as you'd think whereas the dumb rich kid will be a success because he was born into wealth. Zynga won because of money, not because of merit. Legality, validity, etc. are all points I can't argue with but what Im really trying to say is that we often think so robotically that we miss the bigger picture. This is about right and wrong from a human perspective, not a purely logical one. I understand that tons of games are ripoffs of each other but just look at Zynga's games and tell me they even tried the tiniest bit to make them different? Then Pincus says he wants to make them "higher quality"? How? Does branding someone else's game somehow magically make it higher quality? It might be valid but it's still not right.
- prbuckley 15y agoPart of what makes social gaming "higher quality" is the number of people you can play against. You could make the argument that a Zynga game is "higher quality" because it has more people playing it (due to better distribution).
- prbuckley 15y agoI don't agree ethically with what Zynga's strategy is but I would not go so far as to say... "The guys who they're ripping off are the ones deserving of all the money Zynga is making off them." Zynga outsourced being innovative to the market and focused their resources on building distribution. You have to work hard to build distribution and it is an important part of a business strategy. It is not enough to just design a great game and expect it to be a huge business success. It might be a huge creative success but that is different from being a business success. Lets use Mcdonald's as an example (I am not a fan of their food but I think they illustrate a business that is built on distribution not quality product). People were making hamburgers before Mcdonalds, no innovation in the product. The value of the Mcdonalds business is in the vast network of restaurants that they built to deliver their product. Does the person who made the first hamburger deserve all the money that Mcdonalds is making? I would say no. I think a lot of people on HN ignore the importance of the simple fact that distribution is a competitive advantage in business and it is something you have to work hard for. I think Zynga is taking advantage of a resource they worked hard to build, their distribution.
- ashishgandhi 15y agoThis model would leave no incentive for anyone to innovate because the big bullies will take your lunch anyway. Hence, intellectual property protection (or whatever legal term is right here). If the current framework can't penalize Zynga for ripping off someone else's hard work, I would say the system is broken for this use case at minimum. There's a line between inspiration and stealing, and I would say Zynga isn't on the right side of such a line in this case. Apple, when launched the iPod (could take many Apple examples but this is from the letter) didn't make a more-or-less copy of an existing successful product. Took inspiration from the idea of portable digital music and took it to the next level. Significantly better product. Google didn't copy Yahoo!, seriously now! They took the idea of searching for pages and took it to the next level. Significantly better product. To say they copied is like saying anyone who invents a new dish has copied the very first cooked meal in history. Seriously? People have just gotten amazing at gaming the system than playing the game.
- loceng 15y agoIt's the same thought of "It's execution that matters, not ideas" that rubs me the wrong way too -- a lot of VCs and successful entrepreneurs seem to promote this saying.. justifying (to themselves) of these less than ethical behaviours.