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I hope more people play Prosperous Universe. Using NPCs to simulate an economy can be done in theory but it is probably too impractical to have been implemented
by imtringued 4y ago
I hope more people play Prosperous Universe. Using NPCs to simulate an economy can be done in theory but it is probably too impractical to have been implemented in actual video games. Yes, some research grade simulations use machine learning to simulate economic actors which is as good as it gets but when it comes to games it is better if every economic actor is another player as this avoids the NPC Vs human behavior mismatch. I mean, if you want to even remotely realistically model economic actors you would have to at least implement actor specific utility curves into your game and somehow ensure that these utility curves are coherent and non abusable across all goods and services in your simulated economy. It would be strange if a human were to be addicted to catnip, for instance.
https://prosperousuniverse.com/ https://prosperousuniverse.com/
- hgsgm 4y agoDoesn't Eve Online already do this at scale?