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I played MSFS on System 7 Apple Mac Performa back in 1992 or so. It was the first game I ever played with 3D graphics that I can remember so I’m keen to agree w
by reactordev 4y ago
I played MSFS on System 7 Apple Mac Performa back in 1992 or so. It was the first game I ever played with 3D graphics that I can remember so I’m keen to agree with the article. Wolfenstein 3D was actually 2.5D but both of them were probably equally responsible for 3D real-time graphics today. I say real-time because Pixar has been doing 3D since the 80s with SGI and there was a wireframe 3D game called Elite that was popular. Without filling in the polygons though they missed being the grandfather of it all.
*edit* I found the version, version 4, here: https://www.mobygames.com/game/2103/microsoft-flight-simulator-v40/ https://www.mobygames.com/game/2103/microsoft-flight-simulat...
- flohofwoe 4y agoIMHO the '3D craze' only really started with Doom (even thought that isn't 3D either - but it fools the player well enough). Watching a 5 fps 'slide show' is only so impressive, even when it's fully 3D rendered, but playing Doom fullscreen, 'per-pixel textured' at 35fps was a frigging psychedelic experience at the time. ...my first 3D games were actually on the Amiga, Damocles, Tower of Babel, Falcon, Flight of the Intruder(!), Birds of Prey, Gunship, all great games, but nothing compared to Doom.