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We are so close to this reality. I made this TikTok video through a workflow of Stable Diffusion (Python), DeepCQ/Finclout, ElevnLabs, and Di-D. And if I with m
by jsemrau 4y ago
We are so close to this reality. I made this TikTok video through a workflow of Stable Diffusion (Python), DeepCQ/Finclout, ElevnLabs, and Di-D. And if I with my limited ability can reach this level, someone with more able hands (and budget) can reach much higher levels of reality. Social as we know it is dead.
But then, if you look at TikTok it boils down to Boobs, Quizzes, and Twitter screenshots.
(1) https://www.tiktok.com/@materialimpacts/video/7201663016839023873 https://www.tiktok.com/@materialimpacts/video/72016630168390...
(2) https://www.tiktok.com/@materialimpacts/video/7200580894640311554 https://www.tiktok.com/@materialimpacts/video/72005808946403...
- vkou 4y ago> And if I with my limited ability can reach this level, someone with more able hands (and budget) can reach much higher levels of reality. So what? People have been making fictional motion pictures for over 120 years. What does Peter Jackson's, or Spike Jonze's, or your ability to make a computer-generated person appear in a video have to do with 'social is dead'? Are you concerned that people might make videos of things that aren't truthful? The film camera, and the radio have been lying to us for over a century. The written word has been lying to us even longer, and the spoken word since time immemorial. All of this... Isn't exactly a novel development. Do you think that 'influencer media' was somehow a more authentic form of communication than those other forms of media? If so, why?
- swatcoder 4y agoOnce it becomes cheap enough to make indistinguishable fake online personas, there will be a flood of commercial, spam, and scam accounts that make it impossible to know who among your online connections is real and who isn’t. It’s not about a cool looking ogre or background actor, it’s about a sudden inversion of signal:noise ratio for all online interactions Obviously, you’ll still have your direct connections to people you know and trust to be real, and maybe some enjoyable “are they a bot??” interactions, but the social network experience that’s been around for the last 15 years will probably be over within the next 5.
- vkou 4y ago> Once it becomes cheap enough to make indistinguishable fake online personas, there will be a flood of commercial, spam, and scam accounts that make it impossible to know who among your online connections is real and who isn’t. Unless you have a personal, out-of-band relationship with that person, it has already been impossible to know that.
- candiodari 4y agoOr if you, you know, you talk to people. Which is perfectly possible even online.
- jsemrau 4y agoThe difference to the last 120 years is that after the Internet brought the cost of distribution down to almost 0, now the cost to create clips and movies will follow along the same path. Why pay an actor/actress when you can now generate a human out of thin air ? Why pay for scripts when ChatGPT can just auto-generate something that is good enough for a 30 second clip? I don't think that truthfulness or authenticity is the part that I am concerned about. Movies used to be a shared social experience. The more content is personalized we are losing this shared social experience which might lead to more isolation and conflict.
- Dylan16807 4y agoYou don't see a difference between "someone with millions of dollars can do this in post-production" and "anyone can do this in real time, so you can't trust anything except in-person conversation to show you someone's face and voice"? Just because they might still lie at that point doesn't mean it's justified to go full nihilism and say difficulty doesn't matter.