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I suspect even most hardcore retrocomputer hobbyists care most about emulating the parts of a display that actually came up in use of the machine. If I were an
by Phiwise_ 4y ago
I suspect even most hardcore retrocomputer hobbyists care most about emulating the parts of a display that actually came up in use of the machine. If I were an eccentric billionaire who wanted a replica of the Mona Lisa to hang on my wall and enjoy regularly without the inconvenience of weekly flights to France, I'd care much more about my money going into making a product that got the visible details of the canvas right (https://hyper-resolution.org/view.html?pointer=0.055,0.021&i=Rijksmuseum/SK-C-5/SK-C-5_VIS_5-um_2020-09-08 https://hyper-resolution.org/view.html?pointer=0.055,0.021&i...) than spoofed the proper results if I carbon-dated it or something. I think the same concept applies here. I don't really care as much if the only thing an emulator can't replicate is a clever but (to an observer) comically specific physics-based test for authenticity if I get everything I'd notice while using the computer correct at a fraction of the price. In the context of preservation, just knowing some other (far richer than me) person or org keeping a single-digit number of the actual artifact maintained for future reference is good enough for me.
- giantrobot 4y agoI'll give you an example from the LCM. They had a PLATO terminal with its original plasma flat panel display. I'd been reading about PLATO for years and had even run it in emulation but I'd never seen actual hardware before visiting the LCM. The experience on the original terminal was way different than emulation. The way the screen worked and the tactile feel of the keyboard was the core of the experience of it. Sitting at an actual terminal really changed my understanding the system because it gave me a physical context that software emulation could not provide. You'd be hard pressed to emulate the eye melting nature of the original plasma display or the stiffness of the keyboard.
- rbanffy 4y agoThe physical experience is a huge part of the overall thing. I have a C64 Maxi and it's absolutely amazing, exquisitely close to the original (but with an HDMI output and USB ports)
- rbanffy 4y agoOn the concept of these very weird displays, I remember an HP oscilloscope that had a monochrome CRT and a polarizer in front cycling between R, G, and B components on every refresh cycle. Overall, the screen resembled a DLP projection when you'd see different color frames when your eyes moved, but a stable color when you were looking at a part of the screen. A very neat way of producing crazy small color pixels on a 7"ish CRT. And yes, that device cost about the same as my house back then (2002). https://hackaday.com/2019/01/17/sharpest-color-crt-display-is-monochrome-plus-a-trick/ https://hackaday.com/2019/01/17/sharpest-color-crt-display-i...
- deelowe 4y agoI'm not sure I follow. CRTs draw the image to the screen in a fundamentally different way than modern displays due to how the electron beam moves sequentially left to right/top to bottom. This analog process, happening at 15 or 25hz, is what gives authentic arcade machines their look and feel. Same for old computer terminals. My understanding is that to reproduce this effect on a modern display, you'd need an extremely high refresh rate. To properly replicate this requires some pretty low level aspects of the system to be addressed. Hardware limitations are bound by the laws of physics after all. Beyond just the aesthetics, there are practical reasons why this is important, whether it be lighgun idiosyncrasies or how the game "feels," which can affect timing and such for competitive players. There's a lot more to preserving the look, feel, and compatibility of displays for old computer systems than most realize and the rabbit hole can go quite deep on this one.
- ilyt 4y agoI wonder about that, might be that having specialized display controller on say OLED display could've been enough ? You could then have the controller artifically drive it line by line instead refreshing whole screen
- deelowe 4y agoPerhaps. One issue I foresee is the way CRTS glow. The phosphor doesn't light/dim immediately the way an LED does. So there's some amount of fade in/out that happens on a CRT as the beam moves across the screen. I imagine this could be difficult or impossible to reproduce with a traditional OLED screen. Some old games rely on this technique along with the slow refresh rates to to create a sort of dithering/aliasing effect.
- Dylan16807 4y agoAre you sure it's the decay they're using, and not the natural blurriness and texturing? And some phosphors have a much longer decay than others, but you could easily emulate those long-term effects on a normal screen.
- 4y ago
- JohnBooty 4y agoI'd care much more about my money going into making a product that got the visible details of the canvas right than spoofed the proper results if I carbon-dated it or something You've inadvertently highlighted one of the challenges of preservation: identifying which aspects matter. Does fooling a carbon dating test matter? This is purely subjective, but for most people surely not. But interestingly you've linked to an ultra high resolution image viewer that lets the viewer drill down into a nearly microscopic view of the painting. If a person doesn't know much about art, they might think that if you could take something like this and hang it on your wall, it would be a pretty damn good replica of the real thing. It would certainly be cool, I have to admit. Hell, I'd love it on my wall. And yet, it's utterly different than the real thing. Paintings in real life are three dimensional. Van Gogh in particular is one who used thick gobs of paint. Each fraction of a micron of the painting has height and its own reflective properties which interact with the light in the room as you walk around and observe it. if I get everything I'd notice while using the computer correct at a fraction of the price. Well, that's the thing. It's certainly up to the individual whether or not they give a crap about any particular detail. If you don't care about how oil paintings actually look in real life, or what video games actually looked and felt like, and you choose to brand all of the things you don't understand or don't care about as "comical", then... well, more power to you. That's your choice. But some people choose to care.