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This is a nice visual comparison of the five major releases over the past 30 years: https://www.youtube.com/watch?v=mdZGXTTB65k https://www.youtube.com/watch?v=
by mortenjorck 4y ago
This is a nice visual comparison of the five major releases over the past 30 years: https://www.youtube.com/watch?v=mdZGXTTB65k https://www.youtube.com/watch?v=mdZGXTTB65k
- MBCook 4y agoMaybe it’s just because I’m old and Myst was such a big deal at the time, but though the quality of the graphics is way better I find myself disappointed that the modern versions look so different from an artistic point of view. Yes it’s recognizably the same game, but the color pallet is so different. I can see changing some objects because the original modeling was so constrained it seems like they went further than necessary. It’s sort of too different to be a remaster but not different enough to be a remake. So it feels oddly like messing with history a bit to me. I’m kind of amazed the game is still popular enough to justify something like this commercially. I’m glad to see that.
- dylan604 4y ago>Yes it’s recognizably the same game, but the color pallet is so different What was the color depth of the original? Was it limited to 8bit or was it 16bit? I'd imagine 24bit can have quite the affect on color palettes when compared to lesser bit depths Edit: just watched the linked video. it's like they decided on the cinematic trend of washing everything in a color tone, and they chose the orange/gold pallet like it's perpetually golden hour
- MBCook 4y agoThe rock on the island seems to have gone from a granite like grey to something kind of reddish. The trees looked like redwoods over dark green grass, but both are very different. The spaceship is now more copper than light brass. There are very dark shadows on a path with no shadows before. It’s not minor changes like going from a very red red to something with more orange in it. It’s just flat out different colors. They’re art direction changes.
- yrro 4y agoThe original game used 8 bit colour.
- tobr 4y agoAgree completely. This would have been interesting if they had tried to capture the look and feel of the original but still made it look contemporary. That could have worked perfectly with nostalgia and the recent popularity of vaporwave. Instead they made it look like every other modern game but kept the poorly aged 30 year old puzzles.