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My biggest issue is disk bloat, I use many vms on my laptop, windows vms regularly end up 60+gb for a pretty standard deploy (windows+msvs or office). It normal
by hsbauauvhabzb 4y ago
My biggest issue is disk bloat, I use many vms on my laptop, windows vms regularly end up 60+gb for a pretty standard deploy (windows+msvs or office). It normally comes down to a bloated winsxs folder, but I feel like attempting to fix that is playing with fire.
Compare that to Linux, 10gb with a full gui, and minimal bloat after the fact and it’s extremely frustrating.
- firecall 4y agoReminds me of the pain point I have with Windows Gaming PCs! Both my teenagers have 2x 1TB NVME drives installed to deal with the insane requirements of Steam, Epic and Xbox gamepass games. We live in Australia with ~25Mpbs download FTTN, so installing and uninstalling is a huge pain and isnt practical. I have a similar issue with Apple selling Macs with 256GB hard drives! Even with iCloud photo and docs offload, these Macs are close to useless as you'll constantly bump into storage issues.
- hsbauauvhabzb 4y agoApple cloud and Onedrive build conflicts of interest resulting in kneecapping local storage. Steam is another beast, you could consider a steam cache server or similar, or alternatively teaching your kids how to xfer unused games from primary storage to secondary, and drop a 6-10tb drive in each machine.
- poopooracoocoo 4y agoDoesn't help that Epic Games has three instances of Chromium. Add that to Steam's and all of the games' instances and you've easily gotten at least 2 GB of duplicate instances of Chromium. Edge and Edge WebView, at least, are hard-linked, provided that they're the same version.