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For the curious, this is based on the https://github.com/FWGS/xash3d-fwgs https://github.com/FWGS/xash3d-fwgs engine. Probably this fork: https://github.com/icr
by klaussilveira 4y ago
For the curious, this is based on the https://github.com/FWGS/xash3d-fwgs https://github.com/FWGS/xash3d-fwgs engine. Probably this fork: https://github.com/icrazyblaze/Xash3D-Emscripten/ https://github.com/icrazyblaze/Xash3D-Emscripten/
- bsagdiyev 4y agoThey've also got an updated (reverse engineered?) HLDS DLL too. reHLDS I believe is what it's called. Been meaning to check what benefits/cons it brings for my own server.
- jamesfinlayson 4y agoThere are definitely some bug fixes (I've forgotten the main ones).
- RulerOf 4y agoCould I use this to put HL1 and its mods in the browser for a LAN party?
- jamesfinlayson 4y agoProbably the mods will need to be reverse-engineered and reimplemented - I haven't looked at how all of this weeks, but there's a reverse-engineered Half-Life engine so I imagine that there is a reverse-engineered Counter-Strike client.dll and mp.dll there as well (compiled down to Javascript or WASM or however it's running).