3 ms·
Bader-Meinhoff phenomena for me here, as I read this post while hacking away at refactoring my spaghetti code in Unity into a FiniteStateMachine. One thing I'v
by LarsDu88 4y ago
Bader-Meinhoff phenomena for me here, as I read this post while hacking away at refactoring my spaghetti code in Unity into a FiniteStateMachine.
One thing I've found is that the end result can still be spaghetti with an FSM, but if you have tools to edit these things graphically, it becomes very manageable spaghetti!