3 ms·
So current LLMs probably wouldn't work for RPGs with fixed stories, but they could add some flavor to a purely open-world game. Also, one could easily imagine
by DonsDiscountGas 4y ago
So current LLMs probably wouldn't work for RPGs with fixed stories, but they could add some flavor to a purely open-world game.
Also, one could easily imagine giving an LLM a memory and instructing it "when a player talks to you, try to work in the following information" or something like that.
This stuff won't be perfect, but maybe the unpredictability would add some enjoyment.