5 ms·
Imagine if in-game voice chat automatically converts player speech into the voice of the character they're playing -- this would resolve a lot of the gender-bas
by xeonmc 4y ago
Imagine if in-game voice chat automatically converts player speech into the voice of the character they're playing -- this would resolve a lot of the gender-based harassment problems arising from competitive games requiring vocal communication, since now _everyone's_ default is hiding the actual player's voice, contrasting the "just use a voice changer if you're a girl playing" suggestion which themselves draws attention by being out of the ordinary.
- yieldcrv 4y agoI’m looking forward to NPCs having dynamic responses with real voices Doesn't have to be prerecorded, just trained
- wlesieutre 4y agoGames could have more than three dialogue options again!
- 93po 4y agoI feel like if Bethesda really wants another industry defining game, this is the path they should be taking. AI generated conversation with AI generated voice acting with voice-to-text recognition. You can literally have microphone-voice conversations with NPCs that have rich, AI generated backgrounds and personalities.
- PaulBGD_ 4y agoEven bigger than that (I think at least) is the potential for fully voiced mods. There’s nothing stopping modders at that point from adding content indistinguishable from the base game.
- 93po 4y agoI doubt Bethesda would facilitate this. They'd likely use voice actors to train the voice, and having a famous voice actor saying saucy kink/bdsm/violent things that you tend to see in some mods wouldn't be great PR
- selfhoster11 4y agoI'd love to see that. Voice acting for mods where you want to include new NPCs requires either someone to donate some voice lines, or paying for it to be recorded. If you want to patch existing NPCs, that's even harder because getting the original voice actor to do the new lines would require both persuading them to do it, and complying with any agreements they might have with the publisher that could prevent that.
- hhjinks 4y agoHow would the union take to that, though? This is not meant as an anti-union comment. I'd just be really surprised if Bethesda ever got to work with union VAs ever again if they went all in on an all-AI voiced game.
- thfuran 4y agoIf they went all in on generated voices, would they want to work with voice actors?
- 93po 4y agoI could see Bethesda still wanting to select voice actors to train the model with, especially if they're household names. So they'd get paid. You do raise an interesting point, though. Compensation for AI-derived transformations of your work (in this case, your voice) needs to be a thing.
- deleted 4y ago[deleted]
- didericis 4y agoA galaxy scale exploration game on the scale of Elite Dangerous where you could have more complex and varied interaction would be pretty amazing. The way you could apply these new AI models to video games has some wild potential. I think video games are one of the areas where I see the most potential for positive impact rather than negative impact.
- yieldcrv 4y agoThe file sizes would drop by 50 gigabytes again Most of it is high definition audio these days, and then that just gets replaced by a 10gb training set, or maybe the training set becomes a shared resource on the console
- PeterisP 4y agoGenerating quality voice is sufficiently compute-intensive that it would increase the file size, as they would still ship all the audio (instead of computing locally) but there would just be so much more of it.
- LarsDu88 4y agoI'm working on a VR space game that actually uses Ssml azure cloud generated voices for dialog, but I've ditched the rogue-like procedural elements which are wickedly hard to implement
- DaedPsyker 4y agoEven customisable like your character's appearance. This was one of my criticisms of Fallout 4, the voice actors weren't bad, it just didn't fit very well some player characters.
- CM30 4y agoThis would be incredible, especially with the thousands of unique characters games often have nowadays. Imagine every NPC having a unique voice, and the ability to dynamically respond to the players? Damn that would do a ton for immersion!
- petepete 4y agoCould really bring life to some older games with lots of text. Daggerfall springs to mind.
- deleted 4y ago[deleted]
- moffkalast 4y agoThat's just kind of a lame workaround that doesn't tackle the actual issue though.
- barking_biscuit 4y agoImagine if in-game voice chat automatically converted a % of guys voices into girls voices, so they would start getting harassed, realize how awful that is, and then over time stop doing it.
- lm28469 4y agoImagine if all POC wear white people body suits, that would solve racism !