4 ms·
> While I wish we could satisfy everyone, we ultimately have to follow the most logical branches on the decision tree. And as we all know, that naturally leads
by irrational 4y ago
> While I wish we could satisfy everyone, we ultimately have to follow the most logical branches on the decision tree. And as we all know, that naturally leads to one crowning answer. Indeed, this is the answer to the great mysteries of life, liberty, and the pursuit of happiness. The answer? Anthropomorphic animals.
There is a kernel of truth here. Whenever humans are used in board games, it inevitably leads to charges of misrepresentation, cultural appropriation, historical white washing, downplaying colonization, etc. The obvious solution is to not use humans. So, use animals, aliens, fantasy creatures, robots, etc. instead. Or just avoid using agents altogether. In Castles of Mad King Ludwig you are building a castle by adding rooms. No thinking creatures at all.
- minsc_and_boo 4y agoWhen it comes to board game theming, I agree, and I particularly like that they took the theme here too. It takes the drier, more serious Roman Elections and makes it more fun and fantastic. I do think you lose the historical context on some of these, but I'm not sure board games are really the medium with which to educate history, especially if it means normalizing or reinforcing social norms that shouldn't be.