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ctrl+f "reflection" no results found. maybe next year ..
by saboot 4y ago
ctrl+f "reflection" no results found.
maybe next year ..
- pjmlp 4y agoWith luck, maybe after C++26, if at all.
- suby 4y agoThere is something very wrong if they don't have reflection in 26. It is sorely needed.
- pjmlp 4y agoWhat is wrong is having 200 plus ISO members with different mindsets in what to vote for. People often talk about Bjarne Stroustoup as if he was a BDFL, while in reality he only has one vote from those 200 plus. Welcome to standard body processes.
- sakesun 4y agoTry C++ Builder
- okamiueru 4y agoMaybe not relevant to your interests, but I found this very interesting on the topic https://www.youtube.com/watch?v=aJt2POa9oCM https://www.youtube.com/watch?v=aJt2POa9oCM A case of "brilliant coder wants to make game but don't know art well, so they create new complicated programming tasks instead", but, the brilliant coder part is still pretty relevant.
- still_grokking 4y agoWhat do they aim for? Runtime reflection? That's something that's indeed not very important. At least as long as you've got some form of "compile time reflection". But OK, C++ does not have either. (You could build something for sure, templates are Turing complete, but I'm not sure I would even like to see the result; could be very scary…)
- maccard 4y ago> That's something that's indeed not very important To you. Meanwhile many of us who do need it are stuck with buggy half implemented code generation tools.
- still_grokking 4y agoI keep hearing the Java people saying the same. But there is (almost) no use for runtime reflection when you have proper compile time features. Of course this is something one can only find out when using a language with those features. But now I'm curious: What do you concretely need (runtime) reflection for? Maybe it's indeed one of the very rare cases where one would really need runtime reflection.