2 ms·
that’s pretty wild http://www.sizecoding.org/wiki/Memories#Code_of_framework http://www.sizecoding.org/wiki/Memories#Code_of_framework
by luxuryballs 4y ago
that’s pretty wild http://www.sizecoding.org/wiki/Memories#Code_of_framework http://www.sizecoding.org/wiki/Memories#Code_of_framework
- unsupp0rted 4y ago> The ocean effect is a wonderful example for a "happy accident". If you load a value into the FPU as integer, and store it as floating point value, and interpret it as integer again, you get a cool pattern. Combine that with a reverse divide and you get a neat wavy effect.
- jacquesm 4y agoIf you count then number of phases that demo goes through there is something like 32 bytes for every phase, so one trick is that quite a lot of the procedural generated is driven by the contents of the code used as data. It's so incredibly clever that the only things in the real world that I can compare it to are watchmaking and RNA.