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Looks a lot like Abuse. I would have played it! The original Duke Nukem sidescrollers were fun. Them and Commander Keen, Dangerous Dave, Jazz Jackrabbit... wha
by devindotcom 4y ago
Looks a lot like Abuse. I would have played it! The original Duke Nukem sidescrollers were fun. Them and Commander Keen, Dangerous Dave, Jazz Jackrabbit... what else?
- xahrepap 4y agoCrystal Caves was a ton of fun.
- madaxe_again 4y agoI remember playing it on a compaq 286 with a monochrome TN display - huge ghost trails on everything - but it was great.
- bane 4y agoThere's a modern "port" of it. https://store.steampowered.com/app/1330890/Crystal_Caves_HD/ https://store.steampowered.com/app/1330890/Crystal_Caves_HD/ and you can play the original https://archive.org/details/CrystalCaves https://archive.org/details/CrystalCaves
- caf 4y agoPrince of Persia
- Narishma 4y agoThat wasn't a side scroller.
- jordemort 4y agoThe original was Correction: The original didn’t scroll, it played a single screen at a time. It was a side view though.
- caf 4y agoVery true, I think of it as a side-view platformer but of course it wasn't a scroller.
- thih9 4y agoThis distinction was important at the time. > The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation. > Smooth scrolling on IBM PCs in software was a challenge for developers. Source: https://en.m.wikipedia.org/wiki/Side-scrolling_video_game https://en.m.wikipedia.org/wiki/Side-scrolling_video_game
- chime 4y agoI instantly thought of Gods: https://www.mobygames.com/game/gods/screenshots https://www.mobygames.com/game/gods/screenshots The colors, stone use, and cramped tunnels look very similar.
- agys 4y agoThank you for reminding me this one! A shoutout to The Bitmap Brothers’ gorgeous pixel graphics!
- Reason077 4y agoGods was beautiful and had a catchy soundtrack which is still stuck in my head, decades later. In terms of actual gameplay, though, Duke Nukem was a far better game!
- Simon_O_Rourke 4y agoThe Bitmap Brothers, one of the finest games developers of all time, I'm of an age to remember Xenon 2 and Speedball 2 on the Atari ST, total classics.
- raffraffraff 4y agoThe soundtrack to Speedball 2 was great (on the Amiga anyways). Some dude did a remix of it a few years back and it's an absolute cracker. https://m.youtube.com/watch?v=kyeAX27GDC4 https://m.youtube.com/watch?v=kyeAX27GDC4
- the_af 4y agoI think Gods looked way, way better than this leak.
- phyalow 4y agoHalloween Harry, Contra, Pitfall!, Captain Quazar (although more isomorphic). Dont make them like they used to.
- devindotcom 4y agoHalloween Harry! Yes. The canister grenades and flamethrower were the best.
- FartyMcFarter 4y agoSecret Agent was another fun Apogee sidescroller. Someone else already mentioned Crystal Caves which is great.
- mike_d 4y agoOne of my favorite games of all time. There is a full HD re-release with more levels: https://store.steampowered.com/app/1607670/Secret_Agent_HD/ https://store.steampowered.com/app/1607670/Secret_Agent_HD/
- voisin 4y agoI would pay to play these on my iPhone now. Also, I would die for a modern version of Raptor: Call of the Shadows, and Uncharted Waters.
- reitzensteinm 4y agoScott is working on the former: https://youtu.be/AIonfuU7qJk https://youtu.be/AIonfuU7qJk
- Scoundreller 4y agoThat was 2 years ago. Still doesn’t exist? I can’t say I’m a huge fan of the patron mode for game development. Would much rather pre-order.
- reitzensteinm 4y agoTwo years is not an abnormally long development cycle in game dev.
- voisin 4y agoNo but using patreon and paying monthly on the stated expectation that it would be released in 6 months is a bit annoying, no?
- reitzensteinm 4y agoYeah, that makes sense. I'm not super familiar with the project, I just knew it was in progress.
- prdonahue 4y agoSpaceVenture from the ex-Sierra Space Quest developers took 10+ years on Kickstarter. Easier to slip deadlines when you don’t have a studio making external commitments.
- 4y ago
- yedpodtrzitko 4y agoLooks almost like Blackthorne to me.
- hoherd 4y agoAfter seeing the graphics, my first thought was Blackthorne.
- dwringer 4y agoI really enjoyed Cosmo's Cosmic Adventure. A lot of interesting features in that one and a great art style.
- wsc981 4y agoThe Mac-only title Ferazel’s Wand is supposed to be very good, but I never got to play it. https://m.youtube.com/watch?v=3_ZUALHwVjse https://m.youtube.com/watch?v=3_ZUALHwVjse I loved Prince of Persia 2. https://m.youtube.com/watch?v=eGxb10aTe5g https://m.youtube.com/watch?v=eGxb10aTe5g
- Fuzzwah 4y agoKilling Gameshow was excellent, as was Onslaught. Both were released on Amiga and Atari ST.
- whywhywhywhy 4y agoKilling Gameshow was one of my fave games as a kid, beautiful graphics and amazing sound on the Amiga. Never see it mentioned anywhere so had to chime in.
- rl3 4y agoBio Menace, Monster Bash, In Search of Dr. Riptide
- 8n4vidtmkvmk 4y agoWasn't there a Jill of the Jungle or something?
- leeoniya 4y agoJazz Jackrabbit was super fun over LAN. > what else? Lemmings?