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Now that money worries are (hopefully) not an issue anymore, I really hope they consider releasing the source code. Due to being written in C++, mods are quite
by ImprobableTruth 4y ago
Now that money worries are (hopefully) not an issue anymore, I really hope they consider releasing the source code.
Due to being written in C++, mods are quite restricted in what they can do (especially in comparison to more recent games like Rimworld that are trivial to decompile due to using C#). Especially frustrating because performance really isn't up to par - a lot of the old generational forts from a decade+ ago are really only possible now if you tailor your gameplay to account for performance issues.
- nonethewiser 4y agoYeah I have some doubts about its optimization. Would be great to get fresh eyes on it.
- jskulski 4y agoHad they talked about releasing the source code? I would love to see the machine behind DF. I think about it all the time. Either is a complete mess that no one else can understand, or they nailed the abstractions and it is infinitely extendable. I’m really curious to see how they implemented a system that provides such depth and subtlety.
- ImprobableTruth 4y agoTarn has made an off hand comment about it before [1], but I'm not sure how serious it actually was. [1] https://www.pcgamer.com/if-dwarf-fortress-sells-millions-on-steam-its-creators-will-give-the-money-away-as-fast-as-possible/ https://www.pcgamer.com/if-dwarf-fortress-sells-millions-on-...