3 ms·
(I have not downloaded it.) Q: How long does a run typically take? 60 seconds?
by ncr100 4y ago
(I have not downloaded it.)
Q: How long does a run typically take? 60 seconds?
- ASalazarMX 4y agoFrom the link: > It took a minute to summon the picture on the latest and greatest iPhone 14 Pro, uses about 2GiB in-app memory, and requires you to download about 2GiB data to get started. Even though the app itself is rock solid, given these requirements, I would probably call it barely usable. also > Even if it took a minute to paint one image, now my Camera Roll is filled with drawings from this app. It is an addictive endeavor. More than that, I am getting better at it. If the face is cropped, now I know how to use the inpainting model to fill it in. If the inpainting model doesn’t do its job, you can always use a paint brush to paint it over and do an image-to-image generation again focused in that area. Seems very worth a try. I'm downloading the model right now, it's going a bit slow, ~2MB/s.