4 ms·
This is cool and looks like a great way to drain my phone battery :) I just used the prompt "A person looking at their phone in amazement" and got a good pictu
by WantonQuantum 4y ago
This is cool and looks like a great way to drain my phone battery :)
I just used the prompt "A person looking at their phone in amazement" and got a good picture.
Beware that on startup the app downloads almost 2 gig of data.
- dylan604 4y agoIt would be awesome if it just quickly took a picture from the front camera for that particular request and then just filter it to finish the "in the style of andy warhol"
- tibbon 4y agoIt does warn you on startup about the download if you're not on wifi.
- odysseus 4y agoGood time to try 5G ultra capacity if you have it on an unlimited plan - will be faster than most people's wifi.
- jcims 4y agoPivot alert I reached 3Gbps over Verizon 5G in San Antonio last year and this year i get about 4Mbps over Verizon 5G in Ohio. It’s so bad I disabled it. I did read an article that iPhone 12 (which is what I have) have some kind of radio issue with 5G. Can anyone in here confirm?
- badwolf 4y agoVerizon has been real wonky all over Austin. If there's more than a handful of people in the area, bandwidth just goes to the crapper. I'll go from a couple hundred mbps on a good day with no clouds/wind/holding my phone just perfectly right in the right space, but usually get less than 1mbps on their 5g UW.
- ncr100 4y ago(I have not downloaded it.) Q: How long does a run typically take? 60 seconds?
- ASalazarMX 4y agoFrom the link: > It took a minute to summon the picture on the latest and greatest iPhone 14 Pro, uses about 2GiB in-app memory, and requires you to download about 2GiB data to get started. Even though the app itself is rock solid, given these requirements, I would probably call it barely usable. also > Even if it took a minute to paint one image, now my Camera Roll is filled with drawings from this app. It is an addictive endeavor. More than that, I am getting better at it. If the face is cropped, now I know how to use the inpainting model to fill it in. If the inpainting model doesn’t do its job, you can always use a paint brush to paint it over and do an image-to-image generation again focused in that area. Seems very worth a try. I'm downloading the model right now, it's going a bit slow, ~2MB/s.
- donlinglok 4y agoI have generated some images, I think it only takes less than 1% of the battery for an image, this is already much better than most of the game(for having fun).
- isoprophlex 4y agoIt took my battery from 80 to 77% for one generation on the default settings (384^2, 30 iterations). Less than a minute of compute time to complete a generation. Iphone battery health reports a battery at 100% health. This is an iphone SE3. Amazing how huge the difference in energy consumption is for the system in standby vs going full throttle. EDIT: I generated 3 more images; every subsequent generation reduced battery capacity by another 2%. My phone doesn't seem to heat up at all, interestingly.
- 4ggr0 4y agoMy iPhone 12 mini dropped from 76% to 71% and got noticeably warmer. Battery health is way worse than yours, 85%. I wonder if generating a picture uses so much juice that it even drops the percentage while charging... EDIT: Generating a picture while charging did not drop the percentage.
- skykooler 4y agoI generated a bunch of pictures while charging and the percentage still went up (albeit slowly).
- wut42 4y agoLate to the party but depending on your charger voltage, it may be. e.g. I can charge my mbp on a cheap usb-usb-c charger but as soon as I use it _too_ much, it will stall, or worse, lower.