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I have this (maybe wrong) opinion that Meta can't be the one to bring an actual VR/Metaverse project because they are too "on the radar" of medias. Adoption of
by belval 4y ago
I have this (maybe wrong) opinion that Meta can't be the one to bring an actual VR/Metaverse project because they are too "on the radar" of medias. Adoption of new technologies is always done by more fringe members and then picked up by critical mass. You can't successfully build a metaverse without accepting the kind of weird deviant stuff that goes on in VRChat and Meta can't accept the weird deviant stuff because they will immediately get called out for it.
So you get "Horizon" and its assortment of low-quality games that feel more like a tech demo than an actual world that you could lose yourself in.
- Kye 4y agoI guarantee it's going to be some furry working on VRChat stuff who finds its policies or technology too limiting and sets off to do something better. It's already sort of happened. I don't know that Frooxius started NeosVR for that reason, but it came after VRChat and is one of the major competitors.
- shuckles 4y agoiPhone was speculated about as an Apple product for years by the media before it came out. Newsweek even did a cover story about it. Also, the initial launch of iPhone didn’t support apps or Flash (i.e. no porno videos on the web!), and the App Store has never supported deviant communities. Apple’s policies probably precipitated Tumblr’s no nudity moderation.
- bombcar 4y agoVersus "windows phone" in its fifty billion iterations which was exactly what OP talked about. If Facebook had quietly (and they were for the longest time!) continued to work on Oculus and done some internal skunkworks projects, instead of a big PR push and a company rename, maybe they could pull an iPhone. Personally, I think they drank the meta verse koolaid to get everyone to stop talking about election interference and other things that were being blamed on them, and I think it mostly worked.
- deleted 4y ago[deleted]
- jfdbcv 4y ago> Adoption of new technologies is always done by more fringe members and then picked up by critical mass. What examples are you thinking of? Did this happen with the PC or smartphone?
- Kye 4y agoThe foundations of the post-2007/2008 smartphone were forged on the keyboards and screens of the Blackberry/Palmpilot-obsessed professional manager type person. Fringe statistically if not culturally.
- belval 4y agoI know there are countless counter-examples but: - The "public" Internet, although since I used the word "deviant" people might not like me giving it as an example. - Social media in general, which again not necessarily deviant, but before it reached critical mass a lot of people just found it weird and privacy invasive. I distinctly remember my family making fun of people posting their thoughts on early Twitter. - eCommerce, was considered strange as you would put your CC information on some random website. - Video games were for nerds and losers, now most people have an Xbox/Playstation. - Drone/RC plane community was much more weird before the likes of DJI which lowered the bar significantly. - More recently remote work was usually for a small portion of workers and people commonly said you had to be a certain type of person for it to work at all. Fast forward a pandemic and remote meetings are common and even requested by would-be employees. I feel like there a fallacy somewhere in my arguments for sure, but there definitely seems to be a trend where things are weird, dumb and strange until they just aren't by reaching critical mass. Strapping a screen to your face to play video games and chat with people is definitely one of those until it isn't and I'd bet that within 10 years it will be already much more common.
- Eupraxias 4y agoAgreed - kind of like how Friendster and MySpace paved the path for the little startup called Facebook?