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If it makes you feel any better, I don't think technical issues were the reason HoN failed. For context, I have played a lot of DotA2 and HoN (5.2k hours in Dot
by maest 4y ago
If it makes you feel any better, I don't think technical issues were the reason HoN failed. For context, I have played a lot of DotA2 and HoN (5.2k hours in DotA2, probably 1k hours in HoN). This is anecdotal, but I was never really bothered by outages and neither were the other people that I played with.
Instead, I think HoN made some very bad decisions regarding cosmetics and fostered an extremely toxic playerbase. At least for me, those were the 2 main factors that drove me away to play DotA2 (even though I thought HoN's gameplay was superior).
- sillysaurusx 4y agoSurprisingly, what killed the company was the lack of competitive scene. We sort of expected players to organize themselves. We also had a lot of the DotA pros at the time. The moment icefrog and valve dropped their $1M tournament prize pool, the company in hindsight was doomed. But it took a couple years to sink. Players follow pros, and if the pros are playing DotA, they’ll switch to DotA. Our only chance was to keep the pros. It would have been smart to make an exclusive contact with as many pros as possible. But of course, that’s with hindsight. The rise of twitch happened to coincide with the rise of pro DotA, which I think was a factor in shifting popularity.
- Aeolun 4y ago> extremely toxic playerbase > drove me away to play DotA2 How toxic is the HoN playerbase if DotA2 is an improvement? I don’t think I’ve ever not enjoyed my games as much as in DotA2.
- maest 4y agoI think the difference comes down to a few things: * the existence of behaviour score together with a functional report system, which I don't think was a thing in HoN. I'm at 10k behaviour score (max) and there are generally no game ruining griefers. Some people do trash talk sometimes, but nothing too obscene. * HoN cosmetics actively encouraged players to BM one anther. e.g. the Dumpster Taunt https://www.youtube.com/watch?v=VC4j4U7K6mc https://www.youtube.com/watch?v=VC4j4U7K6mc If you die while taunted you have a dumpster thrown on you and the global announcer tells you to get "dumpstered". Taunting a player right when they die (which is a strongly negative emotional moment) is a great way to tilt them and, in turn, make them grief, com abuse or generally bm. That negatively affects the rest of the players and the cycle goes on. * A bunch of players in the HoN pro scene had really bad manners, e.g. Moonmeander was notorious for his trash talking, taunting and general BM. He actually significantly toned it down when he moved over to DotA - unclear if that was because he grew up or because the DotA pro scene is a different environment. Regardless, the behaviour of pro players sets the tone for how the community at large behaves, and the DotA pro scene is much nicer. (incidentally, this is why I believe pro players should be held at much higher standards of manners than the rest of the player base. Stuff like saying glhf, gg and generally not acting dickish should be mandatory)
- Haga 4y ago
- bernardonw 4y ago