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The problem is that EAs products are not shovelware, but actually worth the 7+ Dollars they usually sell for. Thats where the huge perceived value comes into pl
by Argorak 15y ago
The problem is that EAs products are not shovelware, but actually worth the 7+ Dollars they usually sell for. Thats where the huge perceived value comes into play.
- Gable 15y agoExactly. That's why I think releasing your game at Christmas time has the least probability to be successful compared to any other release time.