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22nd Dec aka the EA Massacre: Why we are skipping it
- radley 15y agoI'm curious how this applies/work in the Android Market. We can update at anytime, but are there top 10 / featured marketing tricks there too?
- resnamen 15y agoFunny you should ask, there's a 10 $.10 apps x 10 days promotion going on right now.
- Maxious 15y agoSome of those apps from the first few days are still at the top of the top 10. I wonder what the benefit of that for subsequent full price sales will be!
- radley 15y agoActually, one of my apps was just part of that promo... https://market.android.com/details?id=cloudtv.hdwidgets https://market.android.com/details?id=cloudtv.hdwidgets Part of why I was curious about the other playground.
- popmatrix 15y agoWhat's the difference if it's EA, Ubisoft, Apple etc... Nothing is preventing a holiday price drop for bitongo which could be outweighed by the author's projected increased holiday sales. Further, a good app will rise above shovelware appropriately. Is this really a detrimental scenario for a start-up?
- deleted 15y ago[deleted]
- Argorak 15y agoThe problem is that EAs products are not shovelware, but actually worth the 7+ Dollars they usually sell for. Thats where the huge perceived value comes into play.
- Gable 15y agoExactly. That's why I think releasing your game at Christmas time has the least probability to be successful compared to any other release time.
- geuis 15y agoWhat's detrimental is that most of the big names have a lot more resources to advertise their $.99 apps. Since the top ten is kind of the sweet spot, simply by having many more people buying their apps it pushes good smaller indie titles down the list. The things that influence the app ecosystem isn't just limited to the app store.
- Macsenour 15y agoBetter to release more content, for Christmas, for a polished game than to EVER release a game that needs weeks of more polish.