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> Sometimes I'd be happy to throw $100 on top of some specific issue The problem with this approach is that while that's a lot for you to throw on a bounty, it
by Swizec 4y ago
> Sometimes I'd be happy to throw $100 on top of some specific issue
The problem with this approach is that while that's a lot for you to throw on a bounty, it's not much compared to the going rate of a software engineer. Even as a full-time employee you're probably making north of $90/hour and a good bug that gets a bounty certainly takes longer than an hour to fix.
- artificialLimbs 4y agoPerhaps PRs could be marked with a bounty amount that would notify maintainer/owner when a threshold of $ has been met.
- jjranalli 4y agoActually that's not necessary, with Merge to earn it's theoretically possible to send whatever amount to only the contributors of a PR (instead of all contributors). Imagine putting money into a vault that gets released to contributors on PR merge.
- Bilal_io 4y agoMaybe it's low if the $100 is coming from a single person that needs it desperately. But if the fix brings big value to the community as a whole, we'll like see more people chipping in as the incentive grows.
- justin_oaks 4y agoExactly, I'd probably contribute small amounts to multiple issues/projects in hopes that others also contribute enough to motivate someone to apply the fix. Often I want to fix the issue myself, but something prevents me from doing so. I might not be familiar enough with the programming language, or I might not have enough time right now
- mromanuk 4y agoPerhaps if several small payments are combined on the same bug, it could be paid for. Bug 1 (25% pledge): XXX set a pledge of $100. $300 more needed to fix the bug.
- maccard 4y ago> Even as a full-time employee you're probably making north of $90/hour Assuming everyone is making 180k is maybe a bit naive, no?
- imtringued 4y agoOpensource developers don't get paid. You're saying that paying them money demotivates them because they can earn money by not doing opensource work? The reality is that people paying a bounty sends a message that they really want this problem to be resolved or feature implemented. Maintainer burnout is minimized because people don't spam bounties on things they don't care about.
- DontchaKnowit 4y agoBut here's the thing- most developers are salaried. I'd love extra work than can be done on my time for a bounty even if it's way lass than my salaried rate. It'd be the perfect way to moonlight.