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This is "only" two of the seven modules included in the desktop version, but even just one would be a breakthrough on the iPad. The full DaVinci Resolve is nut
by mortenjorck 4y ago
This is "only" two of the seven modules included in the desktop version, but even just one would be a breakthrough on the iPad.
The full DaVinci Resolve is nuts: it covers a complete, Hollywood-level workflow of DAM, editing, grading, sound, and VFX (with probably the most generous freemium model in existence, by a good margin). The iPad version covers one of the two edit workflows (the one more tailored to broadcast than film) and color grading, which will cover quite a few use cases without anything else. I can especially see this being used by serious YouTubers and independent content creators.
I wonder if the asset management module is planned, as that would seem to be the next-most broadly useful module.
- DoctorOW 4y agoEven when Resolve was only ever those two modules (and back then the edit was pretty basic) I thought it was incredibly good. DaVinci's dedication to publishing free (of charge) software is one of the few things keeping Adobe in check.
- Melatonic 4y agoMy problem was I always found it to have weird holdovers in terms of UI from hardware integration days of colour correctors. Hopefully that is gone now. But for example you used to not be able to just drag your full screen viewing window to a second monitor - they forced you to get their little hardware PCIe card. Given that most Nvidia cards will do 10 bit colour now with the studio drivers I hope they have rethought this.
- dylan604 4y agoThey prefer for the GPU cores to be doing math rather than displaying image. That's why you can get away with the GPU not being in a full lane width slot. The little PCIe did more than just send out an HDMI signal back then as well, as most of it went to an SDI or even older analog component BNCs. No GPU I've ever seen has had those connectors.
- angry_octet 4y agoNVIDIA Quadro FX SDI cards, ~2008-2020.
- dylan604 4y agoholy jeebus, i had never heard of this board. but a quick search found this bit of oddity: "DVI-to-DVI Connection Connect one end of the DVI cable to the DVI connector on the SDI Output card and the other end to the "north" DVI connector on the NVIDIA Quadro FX 4600/5600 card as shown. The SDI output will not work if the cable is not connected to these two connectors." So it was an external pass thru type system that just converted DVI to SDI. They joined the daughter card via external oddball cable rather than making an internal ribbon cable connection.
- angry_octet 4y agoYep, it was just to convert computer graphics into broadcast TV world. Probably powering a bunch of TV stations weather broadcasts for the next decade.
- dylan604 4y agoThat's still a few rungs up from the older skool tech of a large round table top with the different gauges for things like temp/pressure/humidity/etc on it that rotated at a set speed with a stationary camera mount so that the gauges would spin underneath it. For a lot of small cable companies this was the "weather" for that cable company. It would be setup at the head end where all of the various satellite dishes were pulling the feeds. An ex-coworker's family was responsible for that existing, so I used to hear all sorts of "back in the day" themed stories about it.
- deleted 4y ago[deleted]
- digitallyfree 4y agoMy AMD W8100 has a SDI port. They're only seen on the workstation cards, not the consumer ones.
- dharma1 4y agoYou don’t need it anymore. I think it was more the OS not being able to colour manage properly, or have SDI out
- dylan604 4y agoSlight nitpick, but Blackmagic is releasing the product for free. Before the acquisition, DaVinci would NEVER have released Resolve for free. At least based on their pricing models from decades prior.
- DoctorOW 4y agoWhoops sorry, I meant Blackmagic.
- gizajob 4y agoWhat's your point? Resolve has been free for ages.
- dylan604 4y agoThat the name of the company giving something away should be accurately noted. DaVinci is no longer a company. It is a brand owned by a company. The brand doesn't set the pricing. The company does.
- AussieWog93 4y agoIn the case of Blackmagic, the company doesn't set the price either. It's 100% Grant (Petty, CEO). Long live the king.
- dylan604 4y agoIf you think the CEO does not set the direction for the company, then you need to study up on some things on how businesses operate. psst, rumors say that Grant Petty wrote the original drivers for AJA. wikipedia doesn't even seem to have an entry for AJA the company.
- digitallyfree 4y agoI've seen a lot of students serious about video editing switching from (typically pirated) Premiere Pro to Resolve as the free version got better and better. One student told me his high school filmmaking class was switching from FCP to Resolve so that everyone could easily work on their projects at home. It's pretty much the only freeware professional editing suite available - and if some of those students later work in the industry they'll prefer the system they're familar with. When I used Resolve several years ago the system requirements were high but you could mitigate that by using a proxy workflow.
- baldfat 4y agoPeople have switched to Resolve due to it having a BETER workflow then FCP or Premier. Personally I jumped on the bandwagon due to Linux. The big difference maker for Resolve was when it became an editor. It was THE STANDARD for color correction for over a decade.
- TheRealPomax 4y agoAs long as folks don't think it's an NLE, because that's the one thing it isn't. (Even though half of its users try to use it for that, get stuck, post on the forum, and then get the other half yelling at them because "it's not an NLE". 17 and 18 took things in the right direction, but it's still going to take a few more versions before people giving it a shot because they think it's a free Premiere or After Effects get burnt) Edit, because people seem to not understand how Resolve is fundamentally different from a "normal" NLE like Avid's or Adobe's (suggesting they don't actually use Resolve, which is fine, but downvoting because you disagree is kinda weird when it really isn't like normal NLEs): Resolve has NLE functionality, but it didn't start as an NLE, and its main focus wasn't to "be an NLE". This is first and foremost grading software, born out of wanting the best tool for grading cinema/broadcast video, the thing Black Magic sells cameras for. And of course, the best grading software needs a minimally functional edit view because you can't grade clips if you can't work with clips. And so it had that. And while BM has been steadily improving that view and wants to morph Resolve to a more general purpose video editing suite (and in the processing become more like a real NLE rather than software with NLE functionality) you're still in a node-graph-based grading suite, just with NLE bells and whistles. A lot of what you'd do to your clips or layers, you still do in the "color" view in Resolve. If you think you downloaded an NLE, that's going to be weird and unexpected. If you know you're working in grading software that also has a pretty great NLE functionality at this point, things make a bit more sense. Of course, the cry for "real" NLE behaviour is strong, and if many of your users want something (and your name isn't Adobe) you start adding what users want, to the point where BM now wants Resolve to become a full video editing suite, so we're getting there. But slowly. And it won't truly "be an NLE" until probably several version from now.
- totetsu 4y agoHell if you arrange the toolbars and the camera and squint your eyes right, then wack yourself with a brick, even Blender can be used as an NLE
- trynewideas 4y agoAside from the non-linear animation (NLA) tools, which are pretty mature, Blender's video editing is pretty close to an actual feature since 3.2.0's Video Sequencer quality-of-life improvements.[1] Video Sequencer docs: https://docs.blender.org/manual/en/3.3/video_editing/introduction.html https://docs.blender.org/manual/en/3.3/video_editing/introdu... Compositor docs: https://docs.blender.org/manual/en/3.3/compositing/index.html https://docs.blender.org/manual/en/3.3/compositing/index.htm... It's still clearly built to help animators tie together renders, with most of the actual "editing" happening in the NLA tools. But it's also not the hack/kludge experience that it was in the 2.x series. [1] https://www.youtube.com/watch?v=gfJNbXYnt9Q https://www.youtube.com/watch?v=gfJNbXYnt9Q
- NonNefarious 4y ago
- deleted 4y ago[deleted]
- andybak 4y agoDAM?
- tjkrusinski 4y agoDigital asset management. Simply: indexing and storing large audio and video files in a durable way.
- chx 4y agoI will admit I have never used it but Puget lists insane hardware recommendations, like RTX 3090 and a Threadripper. https://www.pugetsystems.com/recommended/Recommended-Systems-for-DaVinci-Resolve-187/Hardware-Recommendations https://www.pugetsystems.com/recommended/Recommended-Systems... How is a tablet going to fare?
- jdboyd 4y agoIf you have a complicated enough project, Davinci will happy eat all the hardware you can throw at it (well, up to 3-4 GPUs at least). Puget Systems of course wants to recommend you buy the most expensive thing they can convince you to buy from them. DaVinci's own hardware requirements listing are considerably tamer. For Mac users, they want 8GB ram minimum and a Metal or OpenCL GPU. Reportedly it works really well on entry level M1 Mac Minis. 2 versions ago worked pretty well on my 2012 Mac Mini with 16GB RAM, and supposedly newer versions run better. I've also run it on Windows with Intel graphics and it worked (not great but it worked), and on a Windows PC with an 2014 mid range GPU works extremely well for HD projects. It isn't hard to picture them being able to tune it down to use less RAM, especially considering that that removed Fusion from the iPad version which is the most RAM intensive part of the program. I'm not sure how well I will like using it from touch, but since the basic version for iPadOS will be free, I'll be tempted to try it on my iPad Air.